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Adding Mods to JSGME

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ton414

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The First 4.11 Modder

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Joined: Thu Mar 19, 2009 1:58 pm

Location: España Spain, Málaga Costa del Sol

Post Sun Mar 20, 2011 10:14 am

Re: Adding Mods to JSGME

I don't have yet installed HSFX 5.0, but if there is still the old wrapper.dll file, sure you could create a MODS folder.
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{HVY-E}Jinxx

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Post Sun Mar 20, 2011 1:13 pm

Re: Adding Mods to JSGME

Yep.

S!
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WN_Barbarossa

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Joined: Mon Aug 18, 2008 8:58 am

Location: Hungary

Post Mon Mar 21, 2011 3:52 pm

Re: Adding Mods to JSGME

Can there be an extra compatibility problem with visual effect mods in HSFX 5.0?

I wanted to install the Plutonium Maximum Effects mod (I just like the permanent flame and smoke too much :twisted: )
I copied the folder inside JSGMEmods, created a "Files" directory, moved all files and folders inside, enabled the mod through
JSGME but I stil get a CTD whenever I load a mission.
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{HVY-E}Jinxx

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Joined: Tue Nov 13, 2007 11:26 pm

Location: Ft. Lewis, WA.

Post Mon Mar 21, 2011 7:22 pm

Re: Adding Mods to JSGME

WN_Barbarossa wrote:Can there be an extra compatibility problem with visual effect mods in HSFX 5.0?

I wanted to install the Plutonium Maximum Effects mod (I just like the permanent flame and smoke too much :twisted: )
I copied the folder inside JSGMEmods, created a "Files" directory, moved all files and folders inside, enabled the mod through
JSGME but I stil get a CTD whenever I load a mission.


First,

To my knowledge they already used a lot of the effects from H&G in HSFX 5. Some mods can not be used with the new version of the game due to class file changes.
For now, I wouldn't use any mods from HSFX 4 w/ HSFX 5 unless you know they are compatible.

I haven't had the time to test all of the mods yet, but for the most part the mods that I tested for 4.10.1 work just fine.

S!
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Fireskull

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Post Tue Mar 22, 2011 4:31 pm

Re: Adding Mods to JSGME

This will be news to some people :D ...

See my HSFX 5.0 Simple Mod Guide
viewtopic.php?f=106&t=31573&p=351216#p351216




Fireskull
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Fireskull

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Posts: 4183

Joined: Tue Jun 09, 2009 12:11 pm

Location: Milky Way Galaxy, Sun System, Earth, USA...Somewhere roaming in the mid-west of America! LOL!

Post Sun Mar 27, 2011 11:55 am

Re: Adding Mods to JSGME

Hello,

The HSFX 5.01 fix patch and the Mod Activator/buttons issue have been released...

NEWS! HSFX 5.01 fix and Mods Activator!
viewtopic.php?f=106&t=31607



:)
Fireskull
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