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Are ships & submarines difficult to model..?

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HusarDerLuft

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Post Fri Oct 15, 2010 2:45 pm

Are ships & submarines difficult to model..?

How hard would it be to model a Japanese Submarine in game?

We only have German Type VIIC for the Pacific and this is not so realistic. (that sub never even made it to that theater)

We could use some japanese submarines and maybe some smaller carriers or the large late war `Taiho`? (???) .. (brand new fully loaded, with the most heavily armoured flight deck of any Carrier of the War.. and sunk by a single US torpedo..) ..:-[
Image

IJN Escort Carrier Kaiyo
Image


IJN Fleet Carrier Taiho
Image

We have too many planes in this game.. we need some ships and submarines
what are you opinions
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meebs

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Joined: Mon Jul 19, 2010 3:59 pm

Post Fri Oct 15, 2010 5:27 pm

Re: Are ships & submarines difficult to model..?

My opinion is that there can never be enough planes. On the other hand, I'd like to see some new ships too.
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KG64_Cnopicilin

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Post Sat Oct 16, 2010 1:01 am

Re: Are ships & submarines difficult to model..?

I'm just thinking where all the plane and ship modders have gone...
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Verhängnis

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Location: At the Heinkel Factory wipping up some new Variants...

Post Sat Oct 16, 2010 3:52 am

Re: Are ships & submarines difficult to model..?

KG64_Cnopicilin wrote:I'm just thinking where all the plane and ship modders have gone...


Plane modders, well we all know where they are.
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HusarDerLuft

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Post Sat Oct 16, 2010 2:18 pm

Re: Are ships & submarines difficult to model..?

meebs wrote:My opinion is that there can never be enough planes. On the other hand, I'd like to see some new ships too.


And my opinion is that its pointless to make more planes if you can`t insert them in the game campaign..

take the Fokker DXX for example... I would have loved to add it to Finland campaign but it just cannot be done.
The Modded Me-109E3, the 109G4... cannot be added to German campaign no matter what.

The Ki-44 for Japanese campaign...etc etc

I either get a beep or it locks up my computer..

The new maps and the new planes from update 4.09 cannot be merged to the dynamic campaign
and that sucks!
Last edited by HusarDerLuft on Sun Oct 17, 2010 10:54 pm, edited 1 time in total.
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KG64_Cnopicilin

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Location: Finland

Post Sat Oct 16, 2010 2:33 pm

Re: Are ships & submarines difficult to model..?

HusarDerLuft wrote:
meebs wrote:My opinion is that there can never be enough planes. On the other hand, I'd like to see some new ships too.


Any my opinion is that its pointless to make more planes if you can`t insert them in the game campaign..

take the Fokker DXX for example... I would have loved to add it to Finland campaign but it just cannot be done.
The Modded Me-109E3, the 109G4... cannot be added to German campaign no matter what.

The Ki-44 for Japanese campaign...etc etc

I either get a beep or it locks up my computer..

The new maps and the new planes from update 4.09 cannot be merged to the dynamic campaign
and that sucks!

Actually the new planes can be added to the DCGEN...
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HusarDerLuft

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Joined: Wed May 28, 2008 2:34 am

Post Sun Oct 17, 2010 10:55 pm

Re: Are ships & submarines difficult to model..?

KG64_Cnopicilin wrote:Actually the new planes can be added to the DCGEN...


Do you know how to do it?>>>

please tell me you do!..

:|
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KG64_Cnopicilin

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Post Mon Oct 18, 2010 12:32 am

Re: Are ships & submarines difficult to model..?

Cannot find the exact thread anymore, but these should help you:
viewtopic.php?f=94&t=29320&p=332232&hilit=campaign+generator#p332232
viewtopic.php?f=94&t=30128
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asheshouse

Posts: 1368

Joined: Mon Nov 05, 2007 10:56 am

Post Mon Oct 18, 2010 3:06 am

Re: Are ships & submarines difficult to model..?

There are quite a few new ships over on http://www.sas1946.com
Completed ones are in Factory/Modworx/Ships&Vehicles
Work in progress is in Hanger/WIP

Take a look.

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