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iconos en mi juego.


falso profeta

Posts: 8

Joined: Wed Dec 31, 2008 6:05 pm

Post Thu Aug 12, 2010 12:18 am

iconos en mi juego.

como puedo activar que los iconos se vean solamente a corta distacia.
alguien me comento que se debe modificar en el confi.ini. pero no se a donde, cualquier comentario siempre bienvenido.


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The First 4.11 Modder

Posts: 485

Joined: Thu Mar 19, 2009 1:58 pm

Location: España Spain, Málaga Costa del Sol

Post Thu Aug 12, 2010 3:39 am

Re: iconos en mi juego.

En una guía de conf.ini (dieg777), viene algo sobre eso:

Icon Settings:
You can change your icon types and distances by typing these variables in console in game the command syntax is: mp_dotrange [FRIENDLY|FOE] [DEFAULT] [COLOR] [DOT ] [RANGE ] [TYPE ] [ID ] [NAME ]

FRIENDLY or FOE keywords define which party the following parameters apply to the aircraft of the viewer's army, or the aircraft of the hostile armies.

The following keys define the distance at which the appropriate icon is enabled:

COLOR: The distance at which icons take the color of the inbound plane’s army. Icons farther away will be drawn in grey.

DOT: The distance at which the “dot” plane marker becomes visible.

RANGE: The distance at which the distance measurement appears in the icon.

TYPE: The distance at which the airplane model or model family becomes visible.

ID: The distance at which the tactical number is visible.

NAME: The distance at which the aircraft’s pilot name is visible (if it is driven by a human pilot).

mp_dotrange DEFAULT restores the Pacific Fighters predefined icon setup.

mp_dotrange run without parameters prints the current icon setup ranges (which may be issued by both client and server).

e.g mp_dotrange FRIENDLY COLOR 0.1 DOT 15 RANGE 5 TYPE 0.1 ID 0.1 NAME 2.5

This will give you friendly info at Aircraft dot at 15km range at 5km Pilot name 2.5km all other at 100metres

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falso profeta

Posts: 8

Joined: Wed Dec 31, 2008 6:05 pm

Post Mon Aug 23, 2010 6:47 pm

Re: iconos en mi juego.

Muy agradecido Tom excelente ayuda........

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