Post Wed Jan 18, 2012 4:18 pm

Time overflow (xxx): tickLen xxx

Hello,

I'm working on a mod and there is point where I need a list of all "actor" object present in the current map. When I execute the code which lists those, the game freezes and I get this meesage in the console:

...
Time overflow (xxx): tickLen xxx
Time overflow (xxx): tickLen xxx
...


There are 140 objects in my mission. When there are less than that it works fine.

Do you know what that means so that I can identify the cause ? I have no problem

thanks