FAQ  •  Register  •  Login

Poly Count?

<<

Verhängnis

Mod Member

Posts: 1246

Joined: Fri Aug 07, 2009 3:35 am

Location: At the Heinkel Factory wipping up some new Variants...

Post Tue Aug 17, 2010 4:35 am

Poly Count?

Hey all I want to know the Poly Count for All Types of Aircraft in IL-2, eg. Fighter, Twin Engine fighter, 4 Engine Bomber etc.

Thanks In Advance. :)
<<

Deutschmark

User avatar

Site Administrator

Posts: 6353

Joined: Sat Jul 12, 2008 4:15 pm

Location: Germany

Post Tue Aug 17, 2010 5:15 am

Re: Poly Count?

It cant be more then 3000 polys a part and you can have as many parts
As you like, most IL2 fighter planes are 20,000 to 30,000 without the players pit.
Bombers are a little more but not by much like 25,000 to 35,000 without the players pit.


Deutschmark
<<

Verhängnis

Mod Member

Posts: 1246

Joined: Fri Aug 07, 2009 3:35 am

Location: At the Heinkel Factory wipping up some new Variants...

Post Tue Aug 17, 2010 5:46 am

Re: Poly Count?

Ok thanks for that, so those number are for all LOD's, Shadows etc?
<<

Deutschmark

User avatar

Site Administrator

Posts: 6353

Joined: Sat Jul 12, 2008 4:15 pm

Location: Germany

Post Tue Aug 17, 2010 5:55 am

Re: Poly Count?

No its just the outside of the plane.
My P26 is 23,000 plus polys outside plane only.
Then comes players pit, LODs, damage model and shadow.


Deutschmark
<<

Verhängnis

Mod Member

Posts: 1246

Joined: Fri Aug 07, 2009 3:35 am

Location: At the Heinkel Factory wipping up some new Variants...

Post Tue Aug 17, 2010 6:35 am

Re: Poly Count?

So the CF_D0 Models add up to over 20000?
<<

Storebror

User avatar

Posts: 465

Joined: Fri May 29, 2009 11:43 am

Location: Denmark

Post Tue Aug 17, 2010 11:46 am

Re: Poly Count?

Yes, why not?
It doesn't matter that much since these 20.000 polys are only "active" when you're looking from close distance, otherwise the other LODs step in place with significantly less polys depending on the distance.

Best regards - Mike
<<

Verhängnis

Mod Member

Posts: 1246

Joined: Fri Aug 07, 2009 3:35 am

Location: At the Heinkel Factory wipping up some new Variants...

Post Tue Aug 17, 2010 11:14 pm

Re: Poly Count?

Ok so if i Was to import a 360000 Poly Junkers Jumo 004 model and use it it would cause no lag? :D
<<

Storebror

User avatar

Posts: 465

Joined: Fri May 29, 2009 11:43 am

Location: Denmark

Post Wed Aug 18, 2010 7:11 am

Re: Poly Count?

It will cause no lag since IL-2 will simply refuse to load it :P

Best regards - Mike
<<

Deutschmark

User avatar

Site Administrator

Posts: 6353

Joined: Sat Jul 12, 2008 4:15 pm

Location: Germany

Post Wed Aug 18, 2010 8:11 am

Re: Poly Count?

Storebror wrote:It will cause no lag since IL-2 will simply refuse to load it :P

Best regards - Mike



I like that... :lol: :mrgreen:


Deutschmark
<<

Verhängnis

Mod Member

Posts: 1246

Joined: Fri Aug 07, 2009 3:35 am

Location: At the Heinkel Factory wipping up some new Variants...

Post Thu Aug 19, 2010 2:22 am

Re: Poly Count?

Lol.
<<

cammoammo

User avatar

Posts: 385

Joined: Mon Dec 13, 2010 7:58 pm

Location: Shhh... you dont see me..

Post Mon Nov 07, 2011 10:49 pm

Re: Poly Count?

How would a 87,000 poly 88,000 vertice aircraft do? Just wondring
<<

Heinkel-162

Posts: 283

Joined: Tue Dec 07, 2010 9:57 am

Post Tue Nov 08, 2011 1:48 am

Re: Poly Count?

It wouldn't lol.
<<

cammoammo

User avatar

Posts: 385

Joined: Mon Dec 13, 2010 7:58 pm

Location: Shhh... you dont see me..

Post Tue Nov 08, 2011 10:08 am

Re: Poly Count?

I guess i'll take some away.
<<

Heinkel-162

Posts: 283

Joined: Tue Dec 07, 2010 9:57 am

Post Wed Nov 09, 2011 1:46 am

Re: Poly Count?

My point is, that IL-2 won't load an 87000 poly object, and don't forget, IL-2 still has to render everthing else. You can get the exact same detail for probably 1-2000 polys.

Return to MOD Creation Tutorials and Assistance

Who is online

Users browsing this forum: No registered users and 2 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.