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EDITED: It's not the USS Enterprise (Yorktown class).
I think that would be one of the "top best mod" of IL2: Tiredness of the pilot.
IRL, fighter pilots wouldnt survive if they were flying like we do in IL2.
From my point of view, in IL2 I think black out is too much "powerful". BUT the pilot dont getting tired after a turn-fight with many high-G moves.
Does someone could try to see if it's possible to make that kind of mod?
Can a mod which register in a divx file or other video file can be made instead of the internal ntrk game file ? :lol:
even if it is heavy :wink:
This is a resized and brightened reticle for the Grumman F4F3. I sized it to represent the gunsight reticle set for 200m instead of the default 100m size. I usually set convergence for 200m and this size is appropriate for that setting. Just put those wing tips in the ring, lead him and fire. It's amazing how fast a Zero flames when he's in the sweet spot.
See what you think.
http://files.filefront.com/Reticle+US+F ... einfo.html
To install just copy the Reticle_US_F4F3_200m folder to yor Mods folder.
08.02.2008, 13:57
Forum: IL2 MODS Discussion Section 4.09m
- Replies (1)
Running 4.09bm1 and the newest Destruction mod:
Default settings with:
- Okinawa
- Armour
- AAA = None
- Aircraft = IAR 80
How many vehicles fire on you?
Thanks,
Hi everybody,
i have a problem with taking screenshots of the game splashscreen (to view and edit textures from the game).
"Printscreen" key works in game, but does'not with splashscreen. I tried to use other program but i get my desktop as picture saved ...
I installed "Texture Loader" from AAA, but when i uninstalled the problem was still on (i think i had the problem before but i don't really remember because i had no use to do it).
I'm running Windows Vista Home premium edition (x32), i perhaps made a mistake with it ?
If someone experienced that problem or have an idea .. :roll:
Yes I know, our mod team still have their hands full trying to get all the other mods finished, and I know that there are many waiting to be done.. However, we all have something in this game that bugs us. Some hate the antics of the AI and want it put right, (don't we all).. Others don't like the way damage is displayed, some are screaming to get their favourite cockpit re-skinned etc..
I can honestly say that the one item that genuinely gets my goat, is the sims portrayal of taking off in really bad weather.. How many times have campaign makers stated in their readme, "in mission 3 the player is advised to hit the auto pilot key"..
I've had brakes full on, tailwheel locked, rudder applied, and still the damn thing will go around in a circle.. Now this isn't me.. I've taken off and landed aircraft in some pretty bad weather in real life, but sometimes its nigh impossible in the game, with the last resort to apply 'auto pilot' to enable me to get airborne..
Does anyone know how to approach this problem? When this has been discussed in other forums, it was simply stated that its just another one of those things that we have to put up with in IL2..
In reality, we have all read that during the war, sometimes air ops were cancelled or delayed for days, sometimes stretching to weeks due to severe weather conditions.. But if we are offered a scenario to fly in game, then it should be playable without having to resort to the 'auto key'..
Can this be done?