All-Aircraft-Simulations
New French textures available for download - Printable Version

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+--- Thread: New French textures available for download (/showthread.php?tid=61905)

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New French textures available for download - Compans - 22.05.2009

S! all,
2 new French field tiles here with early autumnal feel:

http://files.filefront.com/Compans+fren ... einfo.html


or

http://www.sendspace.com/file/n8qjnb


[Image: spit243.jpg]


[Image: spit235.jpg]


[Image: spit237.jpg]


[Image: spit236.jpg]


[Image: spit238.jpg]


[Image: spit239.jpg]


[Image: spit240.jpg]



S! Comp


- kapteeni - 22.05.2009

OMG!!!


- I/JG27_Waggel - 22.05.2009

Confusedhock: Confusedhock:
wwwow ... speakless


- HolyGrail - 22.05.2009

YEEEEES !!! , this is looking absolutely yummy !!!
Thank you ! Big Grin

[Image: 326_Mauridia_22.gif]


- Triad773 - 22.05.2009

Looks stunning Confusedhock: Big Grin

Thanks Compans- they look great 8)


- Guest - 22.05.2009

As always, top notch work m8 :wink:


- klonics - 22.05.2009

Looks really nice! Confusedhock:
Im sorry but were do i put the files?


- the fox - 22.05.2009

Yeah, same, they look schweet but where do i put the files :p


- kapteeni - 22.05.2009

here:
\Ubisoft\IL-2 Sturmovik 1946\MODS\MapMods\Maps\_Tex\land\summer


- III/JG52_Torpe - 22.05.2009

but where to put on CAN_40_load.ini file?

[FIELDS]
LowLand0 = land/summer/bob_fields_1.tga,2
LowLand1 = land/summer/Compans_BoB_fields_2.tga,-2
LowLand2 = land/summer/Compans_BoB_fields_2.tga,-1
LowLand3 = land/summer/Compans_mountain_fields_3.tga,-1

MidLand0 = land/summer/Compans_BoB_fields_2.tga
MidLand1 = land/summer/bob_fields_1.tga
MidLand2 = land/summer/Compans_BoB_fields_2.tga
MidLand3 = land/summer/bob_fields_1.tga

should i change LowLand 0, 1, 2 or 3? and Midland?


- Guest - 22.05.2009

Compans, why no BumpHs?


- klonics - 22.05.2009

okey i put the files in the right directory but when im flying i cant see the new terrain skin.
Anyone knows whats wrong?
I guess im just a damn noob! :roll:


- Guest - 22.05.2009

No maps actually use these new tga's you have to manually add them to a maps load ini.


- Compans - 22.05.2009

I'm assuming you're flying on the same map you changed. Change relevant load.ini files with this:


[FIELDS]
LowLand0 = land/summer/Compans_french_fields_4.tga
LowLand1 = land/summer/Compans_french_fields_5.tga
LowLand2 = land/summer/Compans_french_fields_4.tga
LowLand3 = land/summer/Compans_french_fields_5.tga

MidLand0 = land/summer/Compans_french_fields_4.tga
MidLand1 = land/summer/Compans_french_fields_5.tga
MidLand2 = land/summer/Compans_french_fields_4.tga
MidLand3 = land/summer/Compans_french_fields_5.tga

Mount0 = land/summer/Compans_french_fields_4.tga
Mount1 = land/summer/Compans_french_fields_5.tga
Mount2 = land/summer/Compans_french_fields_4.tga
Mount3 = land/summer/Compans_french_fields_5.tga

Country0 = land/summer/Compans_Marsh.tga
Country1 = land/summer/whitechalk.tga,2
Country2 = land/summer/Compans_Marsh.tga
Country3 = water/rom_fields_Beach.tga,2

City0 = land/summer/Compans_City1.tga
City1 = land/summer/Compans_City1.tga
City2 = land/summer/Compans_English_village.tga
City3 = land/summer/Compans_City2.tga

AirField0= land/summer/Compans_airfield1.tga
AirField1= land/summer/Compans_airfield1.tga
AirField2= land/summer/Compans_airfield1.tga
AirField3= land/summer/Compans_airfield1.tga

Wood0 = forest/summer/rom_forrestground.tga
Wood1 =
Wood2 = forest/summer/rom_ForrestFar.tga
Wood3 =

Water0 = water/water.tga
Water1 = land/summer/Compans_coastal1.tga


Water2 = land/summer/Compans_coastal1.tga
Water3 = water/rom_fields_Beach.tga,2












S! Comp


- Compans - 22.05.2009

Avala Wrote:Compans, why no BumpHs?

What's that?


S! Comp