All-Aircraft-Simulations
How to disable Carrier Take Off mod in HSFX - Printable Version

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+--- Thread: How to disable Carrier Take Off mod in HSFX (/showthread.php?tid=67184)

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How to disable Carrier Take Off mod in HSFX - elot - 16.12.2009

Hello,

I have a question about the Carrier takeoff mod in HSFX en UP
Tried it now for some time, but i would like to get rid of it.
The rest of the pack shoud stay though Smile
does anybody know how i can disable only this mod and keep the rest of the pack :?:


- Checkyersix - 16.12.2009

Use the JSGME switcher in the root folder. You can enable / disable most of the mods from there.


- elot - 17.12.2009

Checkyersix Wrote:Use the JSGME switcher in the root folder. You can enable / disable most of the mods from there.

Yeah, i know, but i cannot see the Carrier takeoff mod there.
Even if i disable all the mods, i still have the takeoff mod.
I can only disable it by enabling the 409m_original mod (disable mod function completely) and that is what i don't want to do.
I still want a=other mods.

I suppose it is some kind of file in the Files or Mods directory that i can remove?

Anyone an idea?


- 8FS_Bulau - 17.12.2009

I thought that CTO mod was incorporated into the ZUTI DSMod, so if you disabled that, it should disable the CTO mod...but sounds like you tried that and didn't work.


- skyomish - 17.12.2009

Does your JSGMEMODS folder and JSGME switcher look like these??
[Image: 01-1.jpg]
[Image: 02.jpg]


- elot - 17.12.2009

Okay, this is my HSFX version and below that is my Up18 version


[Image: jsgmehsfx.jpg]
[Image: jsgmeup.jpg]

As you can see, the CTO disabled and yet it still works, untill i activate the 'Stock 409m' mod.

And below my HSFX directory structure
[Image: jsgme-dir.jpg]

I fly mostly the UP version, since i'm not flying online, so that would be my biggest request for help.


- skyomish - 17.12.2009

How do you get all of those installs to work under one File name?


Re: How to disable Carrier Take Off mod in HSFX - StarGazer - 17.12.2009

elot Wrote:Hello,

I have a question about the Carrier takeoff mod in HSFX en UP
Tried it now for some time, but i would like to get rid of it.
The rest of the pack shoud stay though Smile
does anybody know how i can disable only this mod and keep the rest of the pack :?:

+1

I want to be able to do the traditional takeoff in either HSFX or UP 1.8. I'm hoping that the next version of UP1.8x will enable this. In the meantime, I would like to know which SFS file contains the carrier takeoff portion and either remove it or relocate the startup sequence.

Cheers.


- Dustydog - 17.12.2009

In HSFX 4.1 it can be disabled in JSGME and it works. (you must disable the Zuti1.01 too though, at least that worked for me). The update for UP 1.8 is due out tomorrow, but I don't know if the carrier thing will be updated.


- elot - 18.12.2009

skyomish Wrote:How do you get all of those installs to work under one File name?

I am not sure what you mean????
If you mean all the versions in different directory's then it is easy 8)

I made a simple 409b install.
Then made a new directory with the name 409.mods and copied all files from the install to this directory and installed the JSGME
Then made a new directory with the name 409.hsfx and copied all the file from the original install and installed the hsfx etc'
etc
etc

After all this, i made shortcuts to the exe files et voila :lol:


- skyomish - 18.12.2009

The thing is they ALL start with IL-2.
Not sure but that may be where your trouble is.
By putting something in front of the name change it will be changed like
when you disable a mod [ - ]. Not sure .


- PA_Willy - 18.12.2009

skyomish Wrote:The thing is they ALL start with IL-2.
Not sure but that may be where your trouble is.

Wrong.


- elot - 19.12.2009

Yahooooooo, i found it. :o
Just downloaded the original mod, unrarred it and looked at the files.
In the UP18 version of my IL2 i removed from the FILES directory, all the files with the same name as the 5.3.3 mod version of CTO
Started the game and i got my old fashioned takeoff back.

So everybody wo also wants to do it, just remove the 10 files from the mod (move them to another place, just in case you remove the wrong files 8) )


- Lupus - 26.12.2009

Did this cause any bugs that you've noticed?


- elot - 27.12.2009

able72 Wrote:Did this cause any bugs that you've noticed?

Nope, not that i have found.
But i must say that i always play offline with UP2.0 and only sometimes with HSFX (also offline).
But the new HSFX 4.1 can the CTO be disabled with the JSGME tool.