- saunders1953 - 03.07.2008
Love it, Archie! :lol:
- archie1971 - 04.07.2008
- archie1971 - 05.07.2008
German troop ship classes HANSA
- Alien_12 - 05.07.2008
Damn! Can't wait for 2.0!!!
- LAL_RONE - 05.07.2008
Yes very good !!
Did you increase size of ship like FC made of some cargo in Ship Pack 1.0.
Because I find that Oleg's Cargo are very small. It could be great to have different sizes, and not only different skins.
Good job !!
- Alien_12 - 07.07.2008
Oh yeah, i want all ships in Pearl Harbor December 7-th 1941 (ARIZONA MUST BE IN IL-2!!!)
- Spartan10590 - 09.07.2008
CVE-62 is tha Natoma Bay.
Looking very good!
- archie1971 - 09.07.2008
HundertzehnGustav Wrote:Yup, i found that out too.
It is a pity that we have to paint one side, and simply get both sides mirrored... :roll:
what ever... ts the best i can do!
the Fletcher Class had some good Paintshemes too, but mainly two colours... :?
damn, i need to create new slots and clones, hock:
Work has Started on the Coral Sea or Anzio, dunno wich one.
and someone needs to extract that Indianapolis Texture for me, to get her Paint right (measure 22) hock:
what work!
Hold on, Illoustrious wasnt the only one in her Class either...?
and then we need a good Tribal Class Paintsheme for the pseudo British DD.
hock:
texture INDIANAPOLIS Shall I pulled out send email where the it Shall I send
- archie1971 - 13.07.2008
next German troop ship
- LAL_RONE - 13.07.2008
Very NICE !!
I like very much these new cargo ships !
- Triad773 - 13.07.2008
Excellent! I was just mucking around in the FMB with the BoB map and WISHED I had more 'targets!'
You'd made just the thing
It's greeeat!
Thanks 8)
Triad
- Spinnetti - 13.07.2008
looks like damage effects mod uses same files. I tried to add the ship file changes to the .ini files of the damage mod one, and it wouldn't load... any thoughts? I'd like to have them both if possible.
- fabianfred - 13.07.2008
spinnetti Wrote:looks like damage effects mod uses same files. I tried to add the ship file changes to the .ini files of the damage mod one, and it wouldn't load... any thoughts? I'd like to have them both if possible.
if you are referring to the shippack 1...yes it uses the same ships.ini/technics.ini as the damage mod so you need to actually combine the files so that you only have a single one of each
or go to my download site and try my ini files which has them all together :wink:
- Spinnetti - 14.07.2008
fabianfred Wrote:spinnetti Wrote:looks like damage effects mod uses same files. I tried to add the ship file changes to the .ini files of the damage mod one, and it wouldn't load... any thoughts? I'd like to have them both if possible.
if you are referring to the shippack 1...yes it uses the same ships.ini/technics.ini as the damage mod so you need to actually combine the files so that you only have a single one of each
or go to my download site and try my ini files which has them all together :wink:
Ah, I did combine them, but didn't realize you had that... Of course it would have been helpful to have a link, and some instructions, but I appreciate it anyway. Do I just overwrite the files in the shippack or in the damage pack? does the ship pack and damage pack have to be in a particular order in the mods folder?
My guess is I need to overwrite the damage model ones first since they appear first in my mods folder....
- FC - 21.07.2008
CVLs are almost ready.
FC