- WhiteCat - 11.11.2009
Wow good work mate!!! There was around a very nice beaufighter campaign in this map, I can't remember the name.
- kapteeni - 11.11.2009
fly_zo Wrote:... moved to betas ,
cos of overwriting hazard ( many people have default maps edited /customized ... )
please use prefix for your files and list it as new map in all.ini
thank you
Z
@ kapteeni : check your PM
Roger that!
Answered too.
To all:
Use or create prexises even when editing even default maps. If you just use default load.ini, it will owerwrite the original. And that may cause some difficulties. Specially when u are using new textures. Map does not simply load.
When you have installed new map, you can easily use it as a default by renaming the original with "-" at front and renaming the modded version to original. In this case sandsofftime.
kap
- GilB57 - 11.11.2009
Tested and... well very good with desaturated texs:
...but I had the same pb than others :
I had to change all vikings texs paths in your load.ini file.
I suppose its because Viking changed the path of his texs when he released the update for his map ?
This one I have:
Maps\_Tex\vkg_textures\vkg_Egypt\...
- VonBarb. - 11.11.2009
My apologies to everyone :
-Zo and Kapteeni for not respecting the prefix rule. I didn't know, didn't think, didn't figure... No excuses.
-To all if the path to viking's textures as written in the load.ini does not point to the correct location. I doubt viking changed the structure of his mod, and so I suspect I'm the only one to blame for placing the textures in a different folder in my _Tex folder.
I'll remove the download link and re-upload a corrected version very soon.
One of these days, I'll post something that works as intended the first time around, one of these days... *slaps self*
Gilb, that does look very good... Maybe it'll just be simple to use these textures (with Viking's permission of course)
Cheers
Nico
- viking4570 - 12.11.2009
Hi guys, looks great! I've been out of commission for a while (RL and all that). Sorry for the confusion re texture path - I had to change it to get the map moved out of beta.
I like the desaturated textures; redko also was doing some work on that. At some point I was thinking of updating the map using them but haven't really had time to do anything related to IL2 lately.
When I first did the El Alamein map I also retextured Sands of Time and added a bunch of stuff to hardcode the object sets for Blindman's Buzzards Nest missions (part of the 2 Minutes to Action series) turning them into a QMB mission pack. Never thought to release it though.
cheers - viking
- sfchammer - 23.01.2010
Bump...in the hope the corrected version is offered for download again.
- Trooper117 - 24.01.2010
if you can't get the above, try Ectoflyers version, it's truly superb and I fly sands of time exclusively with his version..
http://allaircraftsimulations.com/forum/viewtopic.php?t=17014&start=0
(so many versions of these maps now its hard to choose whats best)
- sfchammer - 25.01.2010
Thanks Trooper!!