All-Aircraft-Simulations
(MOD) Default map upgrade pack v2.7 (final) REUPLOADED - Printable Version

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+-- Forum: IL2 Work In Progress MODS Download & Discussion (https://allaircraftsimulations.com/forumdisplay.php?fid=268)
+--- Forum: WIP-BETA-MODS DOWNLOAD (https://allaircraftsimulations.com/forumdisplay.php?fid=309)
+--- Thread: (MOD) Default map upgrade pack v2.7 (final) REUPLOADED (/showthread.php?tid=52453)

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- alessio - 09.02.2008

Big Grin You 're great....finally.. Big Grin


Re: Very nice addition !!!! - Vpmedia - 09.02.2008

RaFiGer Wrote:Hello vpmedia Smile

If have download and try your fantastic efford Smile
It looks so far absolutely great & superp, I can't wait for your final version and would like to thank you very much for your hard work for maling the game even playworthier!

Is ther also a way to change the skins of the buildings ? That would be a perfect addition the the nwe-old maps Smile

Thanks a lot vpmedia & best wishes from Russia
RaFiGer
http://rafiger.de

thnks mate, I'm glad you've find your way here Smile

In the current situation everything can reskinned incl. buildings

In the download section you can find the extracted files
(The link is inoperative)

I already reskinned the worst ships:
(The link is inoperative) /vp_transport_ships.jpg


THX for the answer :) - RaFiGer - 09.02.2008

THX vpmedia Smile

I downloaded the ship, and there are way better than than with the original skins Wink

And I have went through the post and yes, again it is funny how this game could be taken to a even higher point of perfection but why it takes such a way Sad

It is really sad that these possibilities got stuck so long time.... Yes, vpmedia, you always contributed very, very good skins and missions already to the game... Smile

But I see there is hope Big Grin


- Tigershark - 09.02.2008

vpmedia

Since you are probably the best texture artist out there, how about cookin up a desert conversion for some of the MTO related objects in the Sim... Afrika Korps tanks, half tracks anyone??

To get off on a tangent, I do recall some of the older IL2 ground tanks/vehicles having a default winter skin loaded each time they were generated onto a winter map?? Perhaps it might be as simple to create a desert folder with skins??

TS


- grinch - 09.02.2008

Looks like the filefront link is broken. Sad

so sad... anywhere else to D/L this mod?

--grinch


- WilliVonBill - 10.02.2008

Here mate - (The link is inoperative)


- pomak249 - 11.02.2008

Great stuff VP - where can I get your NEW ship textures & stuff ?

BTW, Thanks for all the hard work m8


- Guest - 24.02.2008

Just flown one mission on the Hawaii map after installing this mod- love it!


- kingle92 - 14.06.2009

where can i download this? i can't find a download link....


- Der Wüstenfuchs - 14.06.2009

kingle92 Wrote:where can i download this? i can't find a download link....

From author's homepage, link is in his signature in 1st post.


- Aviar - 25.06.2009

I just downloaded this from vp's site today. However, UI 1.1 already has a folder named MapMods.

The main folder for this mod is named MAPMODS...basically the same thing except for the CAPS. So, if I try to place the MAPMODS folder into the MODS folder (as per the instructions), it will ask if I want to overwrite files.

Is this the correct way to install this mod?

Aviar


- Vpmedia - 25.06.2009

interesting problem

this pack was created long before the UI so it isnt really compatible I'm afraid

since I dont have the UI I cant tell whats in it, perhaps it already includes a cloud file or something but I'm pretty sure that this mod isnt included because it works only for opengl users

perhaps somebody with both packs can give us an advice

what you can try is to rename my 'mapmods' folder to 'mapmods2', to do this you need to extract to a temporary location and copy manually


Re: THX for the answer :) - Vpmedia - 25.06.2009

RaFiGer Wrote:THX vpmedia Smile

I downloaded the ship, and there are way better than than with the original skins Wink

And I have went through the post and yes, again it is funny how this game could be taken to a even higher point of perfection but why it takes such a way Sad

It is really sad that these possibilities got stuck so long time.... Yes, vpmedia, you always contributed very, very good skins and missions already to the game... Smile

But I see there is hope Big Grin

I got a beta pack for the buildings (included most airfield/industrial/bunkers objects)

drop me a line to istvan at vpmedia dot eu if you want to be first beta tester


- Aviar - 25.06.2009

vpmedia Wrote:interesting problem

this pack was created long before the UI so it isnt really compatible I'm afraid

since I dont have the UI I cant tell whats in it, perhaps it already includes a cloud file or something but I'm pretty sure that this mod isnt included because it works only for opengl users

perhaps somebody with both packs can give us an advice

what you can try is to rename my 'mapmods' folder to 'mapmods2', to do this you need to extract to a temporary location and copy manually

Well, that's not what I did. I took your 3do file and placed it in the MapMods folder (since there was none in there anyway). Then as a test, I took your Hawaii file and placed it in the MapMods/Maps folder, which has all the custom UI 1.1 maps.

It seemed to work fine. I opened 4.09 and even flew around Hawaii in a small test mission. I saw your custom textures and the gray concrete runways.

This is the only map I tried so far, but I didn't see any problems so far.

**EDIT: After reading your post, I tried it your way too (renamed your folder), and it also worked! Thanks.

PS-I never did get that Tempest skin you promised me back in December....Smile

Aviar


Problem - Adriorn - 14.07.2009

Hey guys, am new to adding mods to Il2, so bare with me please. I added this mod, placing it in the MODS folder. However, once I load the game, I am unable to load any map. It says unable to open .ini file for each map, regardless of which one I use. All other dozen or so mods I've used have worked fine. Am I missing something here?

Thanks.