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Manipulating meshes - Printable Version

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- Guest - 29.03.2008

bump


- Guest - 02.04.2009

Very old post dig-up, I know but I've had no luck in getting help with a mesh edit.

I want to make a historically correct Bf-109G-4 using HunInTheSun's mod. My main issue is that it currently has the direction finding circular antennae and the ventral mast of the G6, which was not present on the G-4.

I had no luck importing the mesh to an editor and then back into the game, with my limited knowledge I messed something up and the plane would not load. Having a look at this thread, I may be able to edit it out.

The msh I'm looking at is Tail1_D0.msh from the Bf-109G-6 early. Now my issue is trying to find the location of these aerials in the file. Any ideas or help?