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[DOWNLOAD] Biggin Hill Wing - Channel campaign for 611 Sqn - Printable Version

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+--- Thread: [DOWNLOAD] Biggin Hill Wing - Channel campaign for 611 Sqn (/showthread.php?tid=57731)

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- reflected - 26.11.2008

Sow how do you guys manage? 5 kills here after the 5th sortie. Got 2 88s on the last one.

Here's a pic from over Cherbourg:
[Image: grab0000oc1.jpg]


- Titus - 28.11.2008

Great !!! Amongst the best campaigns so far!
I'm on mission 4 , 3 kills, belly landed but safe.
Good immersion and Canon's map with Compans textures do their dirty job bloody well.
Played now on a Athlon64 3800+, 2 gigs of ram & GF9800GTX without significant fps drops.
Thanks Sir, really a MUST!
Big Grin Big Grin Big Grin

Titus


- reflected - 28.11.2008

I'm glad you're having fun, Titus! Glad to hear you're safe after belly landing. That's the main point of the campaign: survive! (just for curiosity: did the video show up after the 1st mission? and after the last one? those are parts of the story, and I hope I didn't scr*w up)

more pics:
[Image: grab0002ko3.jpg]


- Titus - 28.11.2008

Hi Reflected, no video after first mission, the game loaded something but nothing happens, anyway i was able to enter 2nd mission without troubles and so on . Now i'm at work ,can't wait to take my FFB2 and continue the thrill at home!!!! :twisted:

Cheers

Titus


- Titus - 28.11.2008

...PopCorn, hhhummm..... great song!!! i'll go after to listen one more time.
Is your band?

Titus


- StarGazer - 28.11.2008

Titus Wrote:Hi Reflected, no video after first mission, the game loaded something but nothing happens, anyway i was able to enter 2nd mission without troubles and so on . Now i'm at work ,can't wait to take my FFB2 and continue the thrill at home!!!! :twisted:

Cheers

Titus

Same problem here.
Also, still can't get passed mission 4. Seems to refuse to write the results to file. It keeps returning to mission 4.
Cheers.


- StarGazer - 28.11.2008

Titus Wrote:Hi Reflected, no video after first mission, the game loaded something but nothing happens, anyway i was able to enter 2nd mission without troubles and so on . Now i'm at work ,can't wait to take my FFB2 and continue the thrill at home!!!! :twisted:

Cheers

Titus

Same problem here.
Also, still can't get passed mission 4. Seems to refuse to write the results to file. It keeps returning to mission 4.
Cheers.


- reflected - 29.11.2008

Hmm...Interesting...I will investigate the problem.

Some Campaign builder expert might tell me what's wrong with his Campaign.ini:

[Main]
Class il2.game.campaign.CampaignRed
awardsClass il2.game.campaign.AwardsRUfighter
EpilogueTrack Missions/Campaign/GB/BHW/video/ending


- reflected - 29.11.2008

Hmm...both the 4th and the 5th mission have objectives, and player aircraft...maybe there's something in the 5th which you don't have? But it's only Spit IX, Fw-190 A3, Bf109 F-2, and Blenheim IV. Is Blenheim IV a mod plane? I don't think so. I also play this campaign, and I'm through the 4th and the 5th, so it's not the script's fault.


- IAF.116~Jagr - 29.11.2008

got 2 kills on the CAP mission over Deippe
got 3 kills on the CAP mission against the 190's with bombs
got 1 kill on the escort mission before bailing out over channel

God Damn Luftwaffe


- fabianfred - 29.11.2008

completed 7 missions....got 5 kills and the Defense medal

twice I put it on auto whilst flying to the target....getting a cup of coffee......and the autopilot used the flaps to stay in formation. I didn't realise, and after switching off auto to dive on the enemy my flaps jammed :roll:
this slowed me down, but saved my skin when about 5 FW's were following me back across the channel....they kept overshooting me as I evaded them.... I was out of ammo, but made it home


- Mission_bug - 29.11.2008

I've managed six missions thus far and the only time I managed to shoot anything down was when the FW's were carrying bombs! Can't say as I'm a fan of the Spit, can't seem to trim it or anything, flies like crap me thinks, or is it the pilot? The only problem I've had is I think mission three, would'nt load, eventually realised I didn't have the FW A-3. :wink:

Had the same flap problem as Fabianfred, what is it with this aircraft, only has two flap settings, Hurricane has the same problem sadly, thing is I love the Hurri, can forgive it for not being perfect.

All the best, Pete.


- YAKMAN - 30.11.2008

Congompasse Wrote:Reflected,

Started enjoying your campaign until the third mission and then got a load failed-null message so I had to put all of them in the single mission folder and skip the third one in order to play but overall a good job.

Congo

I'm having the same problem, was there a fix for this?

I'm loving it so far though.


- P/O W. 'Moggy' Cattermole - 30.11.2008

If its of any use, i saw the video after the first mission.

Was there a retexture for cannon's channel map, and if so, where can i find it?


- reflected - 30.11.2008

New textures:
viewtopic.php?t=9764&highlight=textures
+Rus_Andrey's sow fields which I can't find,

and here's the load.ini:

[FIELDS]
LowLand0 = land/summer/bob_fields_1.tga,2
LowLand1 = land/summer/Compans_BoB_fields_2.tga,-2
LowLand2 = land/summer/Compans_BoB_fields_2.tga,-1
LowLand3 = land/summer/Compans_mountain_fields_3.tga,-1

MidLand0 = land/summer/Compans_BoB_fields_2.tga
MidLand1 = land/summer/bob_fields_1.tga
MidLand2 = land/summer/Compans_BoB_fields_2.tga
MidLand3 = land/summer/bob_fields_1.tga

Mount0 = land/summer/Compans_mountain_fields_1.tga
Mount1 = land/summer/Compans_mountain_fields_2.tga
Mount2 = land/summer/Compans_mountain_fields_3.tga
Mount3 = land/summer/Compans_mountain_fields_2.tga

Country0 = land/summer/Compans_Marsh.tga
Country1 = land/summer/whitechalk.tga,2
Country2 = land/summer/Compans_Marsh.tga
Country3 = water/rom_fields_Beach.tga,2

City0 = land/summer/Compans_City1.tga
City1 = land/summer/Compans_City1.tga
City2 = land/summer/Compans_English_village.tga
City3 = land/summer/Compans_City2.tga

AirField0= land/summer/Compans_airfield1.tga
AirField1= land/summer/Compans_airfield1.tga
AirField2= land/summer/Compans_airfield1.tga
AirField3= land/summer/Compans_airfield1.tga

Wood0 = forest/summer/rom_forrestground.tga
Wood1 =
Wood2 = forest/summer/rom_ForrestFar.tga
Wood3 =

Water0 = water/water.tga
Water1 = land/summer/Compans_coastal1.tga


Water2 = land/summer/Compans_coastal1.tga
Water3 = water/rom_fields_Beach.tga,2