[MOD]Bender's SKY V3 (16 Sky's with Texturelist) - Printable Version
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+--- Thread: [MOD]Bender's SKY V3 (16 Sky's with Texturelist) (
/showthread.php?tid=59038)
- Eckhart - 12.03.2009
+1
same bad link here
- Guest - 13.03.2009
Link Update Sorry for this ... have fun :wink:
- chas1963 - 13.03.2009
Nice one...all better and working now.
I'm eager to try this on my favorite maps.
- String_Cheese - 13.03.2009
Thanks for the hard work S~
LOL - ijustneedmods! - 21.03.2009
looks great plus ur avatar makes my laugh ^_^ lolz
- Mysticpuma - 22.03.2009
From another Thread.
As it looks like you can alter the sky map, would it be possible to do something like this for night-flying
Cheers, MP.
- Guest - 22.03.2009
Yes ... its possible ... If somebody give me that files .....
[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga
And i must know how to edit it .....
:?:
- Guest - 22.03.2009
Bender, is it possible to have a near clear sky? With only very light whisps of cirrus here and there?
- Guest - 22.03.2009
Anto download ver2 and ver1 and test it ...i think you find what you like to see
- el bradipo - 26.03.2009
Great work.Most immersive!
- Bearcat - 14.05.2009
It wopuld be great if you could randomly load any of the textures each time a map was loaded.
- caldrail - 14.05.2009
Strictly speaking a program like DCG could do that easily, provided you had alternative load.ini files to load from or perhaps a more sophisticated program that edited the texture decleration on the fly (and kept a backup of the original!)
- Guest - 14.05.2009
Yes ... i make bat file that will change lines in load.in every game start :?: :roll:
One question for author - Grom29 - 19.05.2009
Are this clouds for any version (408, 409) ?
Thanks
Nice work!
- Guest - 19.05.2009
Yes .... 4.08 mod , 4.09 mod