- fly_zo - 03.12.2007
@Skunkmeister:
... just tried messing with files you've sent me .... seams to me actors.static is the problem ....
managed to load it with empty file but all i got was the ocean ...
BTW wich map did you use for start ( and for rest of the files)?
stay tuned
Z
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Skunkmeister - 03.12.2007
You mean where I got the real map to make this one?
If you go on the website
http://srtm.csi.cgiar.org/SELECTION/inputCoord.asp , you pick out the areas you want. Then you open the file (its a .tif) with an image program like irfanview. The image is 6000x6000pixels, and you must resize that file to 2784x2784 pixels to get the scale needed for map_h and map_t. It will give you the land masses in black and the ocean in gray. Then its just a matter of playing with tones in photoshop to get the colours needed.
Using the program that boomrang links to in a previous post (3DEM) you can open these tif files and it will give you SRTM elevation data, precise to 90m.
So actors.static is a problem...I will try that again tonight, maybe I didnt map the elevations properly.
- fly_zo - 03.12.2007
Skunkmeister Wrote:You mean where I got the real map to make this one?
If you go on the website http://srtm.csi.cgiar.org/SELECTION/inputCoord.asp , you pick out the areas you want. Then you open the file (its a .tif) with an image program like irfanview. The image is 6000x6000pixels, and you must resize that file to 2784x2784 pixels to get the scale needed for map_h and map_t. It will give you the land masses in black and the ocean in gray. Then its just a matter of playing with tones in photoshop to get the colours needed.
Using the program that boomrang links to in a previous post (3DEM) you can open these tif files and it will give you SRTM elevation data, precise to 90m.
So actors.static is a problem...I will try that again tonight, maybe I didnt map the elevations properly.
... i meant from what original game map did you took actors.static file ?
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Skunkmeister - 03.12.2007
Oh for Aleutians I used Hawaii.
I tried it with an empty actors.static and I still get the load.ini error.
- fly_zo - 03.12.2007
Skunkmeister Wrote:Oh for Aleutians I used Hawaii.
I tried it with an empty actors.static and I still get the load.ini error.
size of new map is the same as hawaii or you enlarged it ... same question for map_c.tga ?
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Skunkmeister - 03.12.2007
map_h and map_T for Hawaii are 1600x800, which is what I used for Aleutians.
map_c is 4 times that size.
- fly_zo - 03.12.2007
... something is wrong ... tried to comp/decomp default finsgulf and hawaii (without any changes) ... and FMB showed me the finger both times..... Grrrrrr!
...back to square one .... will post progress
Z
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Skunkmeister - 03.12.2007
Ah so its not necessarily related to the files I created...that is good news
- CKY_86 - 03.12.2007
Ok gentleman, been mucking around with height, with the very good help of fly_zo (Can't express how much I can thank you mate
) and the following results are in:
colour values R:255 G:255 B:255 equals to 4000-4030 meters altitude.
Hope this helps
- fly_zo - 03.12.2007
Skunkmeister Wrote:Ah so its not necessarily related to the files I created...that is good news
i'm afraid it is .... sorry
i took default hawaii map_c.tga ( and table) run them with first version ... edited them .... compiled ....and voila new land . When applying all your files .... error ... but with default hawaii files + my newly created map_c.tga :
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Skunkmeister - 03.12.2007
Interesting...could you send that back my way?
- fly_zo - 03.12.2007
Skunkmeister Wrote:Interesting...could you send that back my way?
just did .... remember : first version !
Z
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Skunkmeister - 03.12.2007
I tried something else...
I copied all files from default Hawaii to my Aleutians folder...and I get the same result as you. So it has something to do with either the map_h or map_T I'm guessing. There must be something in the format that I am saving them to that isnt right.
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Skunkmeister - 03.12.2007
Check it out
- fly_zo - 03.12.2007
Skunkmeister Wrote:I tried something else...
I copied all files from default Hawaii to my Aleutians folder...and I get the same result as you. So it has something to do with either the map_h or map_T I'm guessing. There must be something in the format that I am saving them to that isnt right.
ok we are getting somewhere....
check your sea and land gray on map_T.tga and try without the map_h.tga ....
good luck
Z