- godverdoom - 18.02.2008
I already have the MkI Mod installed for these maps. I whish you the best things.
- I/JG1_Adler - 18.02.2008
RealDarko Wrote:If we can only have a real Spit Mk.1 :?
THATS RIGHT :wink:
- fly_zo - 18.02.2008
I/JG1_Adler Wrote:RealDarko Wrote:If we can only have a real Spit Mk.1 :?
THATS RIGHT :wink:
as i understood .... as soon as new planes can be added ..... there will be Spit MkI
Z
- RealDarko - 18.02.2008
This is my hope, the Mk1
- Guest - 18.02.2008
I have all the files for a correct spit MK I but can't release until new aircraft can be added
- 313_Sheddan - 18.02.2008
Do you mean Mk.I? Not Mk.IB? With 8 .303s?
hock:
- canonuk - 18.02.2008
Ahem.
Hijacking...
Ahem....
- fly_zo - 18.02.2008
jup, sorry :oops: :oops: :oops:
but your map just begs for Spit Mk I ..... its stronger then us
when/if need cleaning ..... just say
Z
- RealDarko - 19.02.2008
Canon we will need some Spit skins for your map you know :roll:
- asheshouse - 19.02.2008
Canon
Just a minor comment on rivers on your map.
R. Stour through Canterbury should flow east to meet the coast at Pegwell Bay, just south of Ramsgate. The other river which flows north is very minor.
Will you link up the Thames through Maidenhead? At the moment it appears to have a break in it.
I haven't checked all the others. Just happened to notice these.
white cliffs - RAF_Sharkzz - 19.02.2008
8)
um how do I get the white cliffs a bit steeper and higher
please?
- ClockWatcher - 19.02.2008
Sharkzz
Quote:um how do I get the white cliffs a bit steeper and higher please?
You cannot unless you either make the land artificially higher than the real terrain or someone can change the way the IL2 engine renders the landscape. The link below explains why.
http://allaircraftsimulations.com/forum/viewtopic.php?t=2031
CW
- canonuk - 19.02.2008
asheshouse:
Thanks for the pointers. Whilst I'm by no means trying to be 100% accurate with terrain and rivers, I think the Stour is important enough to adjust so it comes out correctly. I'll join the Thames up too - not sure why there's a gap! Aside from those two though I think I'll keep the rivers as they are - they're close enough for my purposes.
Sharkzz:
Do you mean you want to see the cliffs on my map steeper and higher? They're scaled to fit the map - any higher and they'd look daft
A little question about actors.static. What's considered a big file? Should I be worried when I get near 100kb? 200kb?
Joe
- 6S.Maraz - 19.02.2008
canonuk Wrote:A little question about actors.static. What's considered a big file? Should I be worried when I get near 100kb? 200kb?
From my experience, up to 350Kb it will load fine, even on a low-end machine
Maraz
- RealDarko - 19.02.2008
Canon can we see some pics of your map with the view at 3000/5000 m?