- skarden - 14.08.2008
hey guys,I'v downloaded this great mod and even got it to work once but now when i try to load it I get a "Mission loading failed:landscape CAN_channrl/can_40_load.ini error"
i go it working the then ajusted the colour a little dropped it back in and no go
- canonuk - 14.08.2008
Saved your adjustments as a 24bit RGB tga?
BoB_fields_2 available - Rus_Andrey - 14.08.2008
http://aviaskins.com/vb/attachment.php? ... 1218721682
- skarden - 14.08.2008
Thanks canon,that was it
Looks damm good in game
- Rus_Andrey - 14.08.2008
What do you think about new airfield textures?
- Rus_Andrey - 14.08.2008
Also i want to create some autumn and winter textures.
- reflected - 14.08.2008
very nice, these new textures, but my problem is that its patter is of a different size than v1, and also, they're very different in colours too. Still, much better than using only the v1 textures. Thanks very much for your work!
- RealDarko - 14.08.2008
Cool mate!! Apreciatte it
- fly_zo - 14.08.2008
Rus_Andrey Wrote:Also i want to create some autumn and winter textures.
fantastic work
can't wait for rest of seasons ....
Z
- Compans - 14.08.2008
How do you set rgb number?
- Alien_12 - 15.08.2008
For me, version 2 is better.
- Murph - 15.08.2008
A humble request; When you do get around to doing winter textures, could they use the "open water, green forest" look of tab_flettner's Ardennes map? I think this looks much better than the "Siberia" look of the standard Il2 winter textures.
- Trooper117 - 15.08.2008
This is great..
but unfortunately, several of the grass airstrips and dispersal areas are now covered in hedges and trees.. Any way round this?
- magot - 15.08.2008
amazing work Andrey!
but no collision with threes :?
- Rus_Andrey - 15.08.2008
Quote:A humble request; When you do get around to doing winter textures, could they use the "open water, green forest" look of tab_flettner's Ardennes map? I think this looks much better than the "Siberia" look of the standard Il2 winter textures.
Yes, I understood you. I will try.
Quote:but unfortunately, several of the grass airstrips and dispersal areas are now covered in hedges and trees.. Any way round this?
Set ,2 after your field texture in your load.ini and 3d-trees will disappear