- asheshouse - 08.02.2008
CrazySchmidt -- I've got to ask, What's the chance of the new maps being incorporated into MissionMate?
- CrazySchmidt - 08.02.2008
asheshouse Wrote:CrazySchmidt -- I've got to ask, What's the chance of the new maps being incorporated into MissionMate?
Well... it's looking more and more favourable as I weaken by the beauty of these new map developments. Heaven help me. :wink:
CS.
- Trooper117 - 08.02.2008
Will that mean two versions of Mission Mate? Or will there be a switch between mods on and mods off facility?
- CrazySchmidt - 08.02.2008
Trooper117 Wrote:Will that mean two versions of Mission Mate? Or will there be a switch between mods on and mods off facility?
I haven't thought far ahead yet to be honest, all I know is that I am being very tempted by these new map developments and would like to introduce them into MM. The main consideration is my conscience at the moment. :roll:
Put it this way, if this map was official I would be coding it right f@#king now man!!
CS.
- Trooper117 - 08.02.2008
C'mon, conscience has nothing to do with it.. With 5000 plus members and the chance to finaly see what this game is capable of a dream is being realised here.. This should have happened a long time ago. You can't but help thinking that the maddox team must be absolutely kicking themselves. Think of all that extra revenue they could have made, because you and I know we would have all payed for this stuff! :mrgreen:
- CrazySchmidt - 08.02.2008
Trooper117 Wrote:C'mon, conscience has nothing to do with it.. With 5000 plus members and the chance to finaly see what this game is capable of a dream is being realised here.. This should have happened a long time ago. You can't but help thinking that the maddox team must be absolutely kicking themselves. Think of all that extra revenue they could have made, because you and I know we would have all payed for this stuff! :mrgreen:
LOL!! Yep I would have paid for it. :mrgreen:
- Bee - 08.02.2008
letchik Wrote:Sicilia. Gela. :wink:
Those trees, won't they be invisible in Perfect Mode?
- Rus_Andrey - 08.02.2008
These trees are visible if "forest=2" (conf.ini)
and invisible if "forest=3"
- Bee - 08.02.2008
I'm a forest 3 type of guy
I wonder if there is still an FPS hit if you can't see them?
Sorry, hope thats not too philosophical :?
- 6S.Maraz - 09.02.2008
Version 1.1 available, please see first post on page 1
Maraz
- Rus_Andrey - 09.02.2008
6S.Maraz
Give me your mail, I will send you my work
-
Ranwers - 09.02.2008
Letchik You have a talent !
- 6S.Maraz - 10.02.2008
Letchick excellent work will be included in next version (final?) of the map, after I complete some test on my low-end PC
There will be three maps with different object density: low, medium, high (at the moment the high density map seems to be playable but with some FPS loss).
Thanks Letchick!
Maraz
- Vpmedia - 10.02.2008
the REAL remarkable thing is that you made this full historic, astonishing map in record time while still learning the mapbuilding and with tools still wip
- Trooper117 - 10.02.2008
Yep.. Hats off to that man.. We all owe him a drink!!