Taxi and stay points question - Printable Version
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Taxi and stay points question - LSA - 08.02.2008
Made my own airfield, set takeoff and runway points. Also set some TAXI and STAY points and made a test with an AI. It worked fine - AI landed and parked at stay #1, where it supposed to stay.
Then made a test with 2 AIs (in different slots) and something strange happened - AIs started disappearing when taxiing to their designated stay points... What's that? How to make all this work right?
- fabianfred - 08.02.2008
you MUST make sure that each stay point is clear of any objects...or they will go to the next clear one...or if none...then disappear
even blast pens...they cannot enter them ......if you have the last point too close.....no way
IMHO the default maps have far too many parking points for each airfield......after all they are only used at the end of a mission....and how often do many make it back home.....and do we wait for all the AI to land during an off-line mission
with Co-op on-line maybe...but then humans will park where they like
Map editor - P-38L - 08.02.2008
Hi LSA
Where can I download the map editor?
- LSA - 08.02.2008
fabianfred Wrote:...even blast pens...they cannot enter them ......if you have the last point too close.....no way
Well, a single AI a/c DOES taxi and park in these pens! But when there are two AIs, they both DO NOT and just disappear...
Anyways, the main purpose of my work is to make this map for online flights and fights