Can I Fly AI Planes Without New Sounds? - Aviar - 25.02.2008
Hi all...first post here. I hope one of you modding guru's can help me.
Is there a mod I can install (for 4.08m) that will let me fly AI planes WITHOUT installing the new sounds?
Thanks for any help.
Aviar
- Forager - 25.02.2008
Check here:
(The link is inoperative)
I think you need to have the sound mod installed first, then run the remover but I have no idea how removing the sound mod will affect future mods you may wish to install.
It might be worth a PM to MrJolly with any questions you have before you continue.
-
Skunkmeister - 25.02.2008
(The link is inoperative)
- Fisneaky - 25.02.2008
~S~ Aviar
So can we expect some Mod coops on HL?
- Aviar - 26.02.2008
Fisneaky Wrote:~S~ Aviar
So can we expect some Mod coops on HL?
No, I don't use any mods. Presently, I'm doing some research in this area.
As the Godfather said...."Keep your friends close, but keep your enemies closer."
Players using mods are messing up my coops and I'm trying to find a way to solve any or all of these problems without actually having to ban these players.
Many servers are banning the Sound Mod but I prefer not to if I can help it. I don't have anything against players using the Sound Mod, even though I don't use it myself.
However, there seem to be some kind of bug(s) associated with some of these mods that I've seen in my coops. For instance, when a modded player chooses to fly (or maybe even just clicks on one of the AI planes), (which only THEY see as flyable because of their mod) an AI plane, I ve seen some strange things happen.
One thing I've seen several times is that some players are complaining that there are no more flyable planes to choose or that all RED planes or all BLUE plane are taken, even though as host I'm sitting there and can see plenty of available planes.
It seems as though if a modded player takes an AI plane (that was never intended to be flown, since it's an AI-only plane), it 'steals' one or more of the flyable planes from the list. The result is that other players cannot now see these flyable planes, although as the host, I can somehow see them.
Another problem I just started seeing is this one. Everyone chooses a plane and I start the mission. All of a sudden, some players are typing in the chat..."Hey....I have no plane!"
The other day, I started a coop mission (in other words, the mission started...we were all flying)and 2 players (one modded and one was not) had no plane. I guess they were stuck on some screen, I didn't ask. I know at least 2 modded players in that mission had taken AI planes.
Now, these seem to be actual bugs related directly to modded players choosing to fly AI planes that were never meant to be flown by a human in my missions.
However, there are other reasons why modded players taking AI planes can mess up a coop mission. I won't go into this right now because that's not why I posted here...plus I'm getting tired of typing.
As I mentioned earlier, I'm actually trying to work with the modders (not the cheaters, of course) so I don't have to resort to banning the Sound Mod from my coops, as many servers have now done.
Happy Flying!
Aviar
- Fisneaky - 27.02.2008
Had this " OOBE" effect on squad coops with mixed versions .
Solution appears to be "check AI only boxes"
Also adding "genuine" flyables first in FMB seems to help.
As to your original question
Quote:Is there a mod I can install (for 4.08m) that will let me fly AI planes WITHOUT installing the new sounds?
There is no way to do this in coops WITHOUT using the Mods ; since you have to select a flyable first to have control (as in DF mode)
Look forward to your future coops
- Aviar - 27.02.2008
Fisneaky Wrote:Solution appears to be "check AI only boxes"
This can't be done unless I mod my game. The 'AI only' box is not selectable (for AI planes) in an unmodded FMB...
Aviar
- Fisneaky - 27.02.2008
Gah! Catch 22 then!
Unless you write the missions on a modded version but host with vanilla.
A "Notepad" edit of .mis file could be another option.
Quote:[Wing]
r0100
r0101
r0112
[r0100]
Planes 1
Skill 1
Class air.B_17G
Fuel 100
weapons default
In Notepad add the line
OnlyAI 1
Quote:[r0100]
Planes 1
OnlyAI 1
Skill 1
Class air.B_17G
Fuel 100
weapons default
Just tested with 4.08m and generate coop with mod install - it works!
- Aviar - 27.02.2008
Yea...I found that (OnlyAI 1) out myself earlier today. I thought I was a genius.....or maybe we both are...
Oh, I was already researching your first suggestion. That's why I started this topic...
Great minds think alike.
Aviar
- urufu_shinjiro - 28.02.2008
This is actually important info, we need to get this out there so others who host coops but aren't rabidly anti-mod can edit their missions to be mod friendly.
- Fisneaky - 28.02.2008
Thanks to Aviar for the prompt. A useful discovery for squad coops. Means that those who choose to can have all the new eye candy.
- fabianfred - 28.02.2008
on a similar note...i was re-flying an old campaign recently...and should have been flying a corsair...but it kept putting me in the PBN..... even after checking the AI only box.....I could only get the correcct a/c by flying from the FMB...not from the campaign slot...??? :?
- Fisneaky - 28.02.2008
fabianfred Wrote:on a similar note...i was re-flying an old campaign recently...and should have been flying a corsair...but it kept putting me in the PBN..... even after checking the AI only box.....I could only get the correcct a/c by flying from the FMB...not from the campaign slot...??? :?
What , offline ?????
- fly_zo - 29.02.2008
fabianfred Wrote:on a similar note...i was re-flying an old campaign recently...and should have been flying a corsair...but it kept putting me in the PBN..... even after checking the AI only box.....I could only get the correcct a/c by flying from the FMB...not from the campaign slot...??? :?
yup, changing player squadron (to be different from all AI 's) fixed it for me ....
cheers,
Z