All-Aircraft-Simulations
Object 569 (warehouse) skin request - Printable Version

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+--- Thread: Object 569 (warehouse) skin request (/showthread.php?tid=53066)

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Object 569 (warehouse) skin request - lowfighter - 22.03.2008

I think this is an object which can be very useful to have in different skin variants, representing diferent types of ware maybe diferent types of roof. This warehouse is a good object to use on airfields as well as factories or military camps. Just that we have only one variant, also this variant has colors which jump into the eye, so if you see it everywhere on maps you'll start wondering what is that "agresive" brown ware stuff which humanity produces all around the world hehe. What do you think? also it would be nice to start talking about what FMBobjects would be useful to have with sevral skins..


- Fisneaky - 27.03.2008

Ok - wrong warehouse, but 569 is a bicycle. Do you mean 566 - the open sided shed ?

[Image: Warehouse1.gif]

Maybe the "factory house" 64

[Image: Factoryhouse1.gif]


- lowfighter - 28.03.2008

Fisneaky, I'm very very happy seeing this screens!!!

These variants of the old factory houses will greatly enhance variation of industrial areas, harbors or airfields! Any chance of download? !!
As for "my" warehouse, yes it's the open-sided shed, I made a mistake with the number because I forgot that long ago I added myself some tree variants, so the object number got bigger then default.


[Image: warehouse.jpg]

M8, this is very nice stuff Big Grin


- Trooper117 - 28.03.2008

Looking good!


- Fisneaky - 28.03.2008

lowfighter Wrote:Fisneaky, I'm very very happy seeing this screens!!!

These variants of the old factory houses will greatly enhance variation of industrial areas, harbors or airfields! Any chance of download? !!
As for "my" warehouse, yes it's the open-sided shed, I made a mistake with the number because I forgot that long ago I added myself some tree variants, so the object number got bigger then default.


[Image: warehouse.jpg]

M8, this is very nice stuff Big Grin

Care to point me to the object cloning thread.

Also, anyone know where to find tga for "566"- shows promise as an empty shed too!


- lowfighter - 28.03.2008

Not sure what you mean by "object cloning thread"? Anyway cloning this category of objects is very easy, as FC told us some time ago Big Grin His thread is on the map forum and contains the word "beer" in title :wink:
The tga's for 566, I'll look for it next days, hehe, it would be cool to have the empty shed, then just place those ammo boxes and so on. Yeah, very nice idea!

Fisneaky Wrote:Care to point me to the object cloning thread.

Also, anyone know where to find tga for "566"- shows promise as an empty shed too!



- lowfighter - 30.03.2008

Fisneaky as promised: here's how to get all files pertaining to the warehouse object:

Add to the filelist.txt of the sfs extractor the following lines

3do/Buildings/46/Warehouse/live.sim
3do/Buildings/46/Warehouse/dead.sim
3do/Buildings/46/Warehouse/base.mat
3do/Buildings/46/Warehouse/live.msh
3do/Buildings/46/Warehouse/dead.msh
3do/Buildings/46/Warehouse/skinHi.tga
3do/Buildings/46/Warehouse/skinMid.tga
3do/Buildings/46/Warehouse/skinLo.tga
3do/Buildings/46/Warehouse/skinHi.mat
3do/Buildings/46/Warehouse/skinMid.mat
3do/Buildings/46/Warehouse/skinLo.mat
3do/Buildings/46/Warehouse/damageHi.mat
3do/Buildings/46/Warehouse/damageMid.mat
3do/Buildings/46/Warehouse/damageLo.mat
3do/Buildings/46/Warehouse/damageHi.tga
3do/Buildings/46/Warehouse/damageMid.tga
3do/Buildings/46/Warehouse/damageLo.tga


Then open with sfs extractor the fb_3do17.sfs archive

You'll have then all files listed above extracted.


- Fisneaky - 30.03.2008

Just a quickie,

[Image: Warehouse566.gif]


- Trooper117 - 30.03.2008

Its time that flippin bus got a coat of paint too!!..lol


- Fisneaky - 30.03.2008

Trooper117 Wrote:Its time that flippin bus got a coat of paint too!!..lol

maybe we could turn it into a WRVS mobile canteen :roll:


- Trooper117 - 30.03.2008

Now that might be a flippin good idea mate!


- wingflyr - 30.03.2008

Big Grin 8) I love the added atmosphere it adds to the base, great work and ideas Fisneaky.
Any idea on ETA for a download M8, of course no pressure bud, I dont believe in rushing you great creaters.
Cheers Wingflyr. Smile


- Fisneaky - 30.03.2008

Cant get to my Photoshop right now , as had a drive crash. Still got PSP and just installed Gimp to get alpha channels working .

maybe some kind of beta pack by the end of the week.


- wingflyr - 30.03.2008

Thanks for the reply Bud. Smile


- lowfighter - 30.03.2008

Nice work! Big Grin
Quite exciting!