Vengance Weapons V-1 & V-2 - AIRdomination - 22.03.2008
Hello Everyone! I'm new here an I was wondering if a mod could be done to do the following:
V-1:
- be able to paint it like aircraft skins
- be able to see "fire" from the rocket engine at takeoff (or in-flight)
http://upload.wikimedia.org/wikipedia/en/4/41/V-1.jpg
- have a more accurate sound for V-1 takeoff (The buzzing should only be during flight, you should at least hear a louder rocket propulsion during takeoff)
V-2:
- Currently, the game only has a static V-2 ground object that is only eye-candy. Is it possible to make an actual V-2 rocket for the game?
Would love to hear your ideas! S!!
- Bandit Bill - 22.03.2008
Quote:V-2:
- Currently, the game only has a static V-2 ground object that is only eye-candy. Is it possible to make an actual V-2 rocket for the game?
Would love to hear your ideas! S!!
The Lerche FM would be perfect...
:lol:
- Hellzone - 22.03.2008
a V-2 yeh Possiable, haveing "TNT" causeing a big boom like a MXY
I was working on a V-1 useing th Me-163 but never got very far because it screwed up the collision files.
Learch FM would be good. but there would be a few things that would be Tweaked.
But the chances of something like this happening are little to none.
v-1 would be more likely.
- Fisneaky - 23.03.2008
Quote:- be able to paint it like aircraft skins
Just need to remember where I found this ( Its on my backup drive)
- AIRdomination - 25.03.2008
That is awesome! Please tell me where you found the V-1 skinning! I'd love to mess with this! Where can I find and put this Fisneaky?
- Fisneaky - 26.03.2008
AIRdomination Wrote:That is awesome! Please tell me where you found the V-1 skinning! I'd love to mess with this! Where can I find and put this Fisneaky?
Quote:fb_3do06.SFS
Dl skin from my post above and save as 32 bit tga
then as
- skin1o.tgb (1024x1024 )OR (512x512)
skin1p.tga (128x128)
skin1q.tga (64x64)
Save to folder path -
Quote:MODS\V1\3do\Rocketry\Fi-103_V-1_rocket\
PS I can never find these in missions , but see from files that transit altitude is set to 2625m
rockets.ini
Quote:// Used by editor ---------------
MeshEditor 3do/Rocketry/Fi-103_V-1_rocket/hier.him
IconEditor icons/objV1.mat
DefaultArmy 2
//-------------------------------
Description German FAU-1 (Fi-103, V-1). Start in air.
// Models
// No ramp meshes to force launching from air
MeshSummer_rocket 3do/Rocketry/Fi-103_V-1_rocket/hier.him
SoundMove weapon.fau_2
MassFull 2100.0 // kg
MassTNT 830.0 // kg
ExplosionRadius 751.2 // m
TakeoffSpeed 400.0 // km/h
MaxSpeed 576.0 // km/h
SpeedupTime 120.0 // sec
FlyHeight 2625.0 // m
HitAngle 25.0 // deg
MaxErrHeight 200.0 // m
MaxErrHitDistance 4000.0 // m
// Damage from shots
DmgWarhead_mm 2.0 // mm
DmgWarhead_prob 0.08
DmgFuel_mm 2.0 // mm
DmgFuel_prob 0.04
DmgEngine_mm 2.0 // mm
DmgEngine_prob 0.15
DmgWing_mm 12.0 // mm
DmgWing_prob 0.30
// Damage from explosions
DmgWarhead_tnt 5.000 // kg
DmgWing_tnt 1.000 // kg
// eof
- AIRdomination - 26.03.2008
You say to save to MODS/V-1 but I have no V-1 folder in there. What mod is this that you have?
And one more question. Will the new skin I set be permanent or changable? If changable then how?
- Fisneaky - 26.03.2008
Take a look at
(The link is inoperative)
AFAIK placing the V1 skins within the (MODS) folder structure I gave , will let you see them in game.
(Assuming you have the new "wrapper.dll" installed)
To disable change name of sub folder to "-V1" as opposed to "V1"
quick test
- AIRdomination - 26.03.2008
Just a historical question to throw to you guys out there:
Did the V-1 ever have a swastika on the tail like other Luftwaffe aircraft?
- Fisneaky - 26.03.2008
Only seen 1 pic of Fi-103 with any markings, not even the "Reichenberg" piloted variant:-
- Slow - 27.03.2008
Fisneaky Wrote:Only seen 1 pic of Fi-103 with any markings, not even the "Reichenberg" piloted variant:-
Not always there were Balkenkreuze on the V-1. On the Peenem