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Automatic map population idea - Printable Version

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+--- Thread: Automatic map population idea (/showthread.php?tid=53167)



Automatic map population idea - Boo - 26.03.2008

Is there anybody out there talented enough to write a program that could place objects in a template pattern on top of current city textures patterns by reading the texture file. Placement would not have to be 100% exact as the user could now move an entire set of buildings with the new FMB+ multiple select function. This could save massive amounts of time in populating big maps. Once that was done you could the tweak your cities with customizing certain areas to make them stand out.

Another option is manually importing an object pattern made to match the city street texture pattern and copy and pasting it en masse.

Or has this been thought of/done already.


- RAF_Magpie - 26.03.2008

Do you and Lowfighter share some form of telepathic connection...? lol

viewtopic.php?t=3725


- Boo - 26.03.2008

HAHAH holy crud what a coincidence, I was sitting on my comp still beating my head trying to figure out why my Spain map wont load and wondering how I was going to populate it if it did and had an idea.

Freaky, I need to see what time he posted his...


- Boo - 26.03.2008

I see he beat me by three hours......

Oh well at least it shows there is a need.


- lowfighter - 26.03.2008

LOL, quite nice timing Big Grin