All-Aircraft-Simulations
Is it possible to determine map (x,y) for [House] entries? - Printable Version

+- All-Aircraft-Simulations (https://allaircraftsimulations.com)
+-- Forum: IL2 MODS Download & Discussion (https://allaircraftsimulations.com/forumdisplay.php?fid=267)
+--- Forum: IL-2 4.09m (https://allaircraftsimulations.com/forumdisplay.php?fid=348)
+---- Forum: IL2 MODS Discussion Section 4.09m (https://allaircraftsimulations.com/forumdisplay.php?fid=292)
+---- Thread: Is it possible to determine map (x,y) for [House] entries? (/showthread.php?tid=54199)



Is it possible to determine map (x,y) for [House] entries? - Flying Nutcase - 16.05.2008

Hi,

Does anyone know how to determine map coordinates of destroyed objects, i.e. objects in areas covered by [House] destruction entries, such as:

[House]
M3gs +f
L3gs +1
K3gs +f

...for objects that are a fixed part of a map and for added objects?

If anyone can help me with this, it would be very much appreciated.

S!


- Fisneaky - 16.05.2008

Place an object , and in the mission file:-

Quote:[Buildings]
0_bld House$AirdromeControlTowerSmall 1 29978.81 20790.85 360.00

use those co-ords.


- Flying Nutcase - 16.05.2008

Thanks, it's a good start but it needs to be for a complete mission. Also, how would you know if that object was destroyed? I want to be able to add smoke and/or fire to some destroyed objects programatically as part of a mission utility.