Is it possible to determine map (x,y) for [House] entries? - Printable Version
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Is it possible to determine map (x,y) for [House] entries? - Flying Nutcase - 16.05.2008
Hi,
Does anyone know how to determine map coordinates of destroyed objects, i.e. objects in areas covered by [House] destruction entries, such as:
[House]
M3gs +f
L3gs +1
K3gs +f
...for objects that are a fixed part of a map and for added objects?
If anyone can help me with this, it would be
very much appreciated.
S!
- Fisneaky - 16.05.2008
Place an object , and in the mission file:-
Quote:[Buildings]
0_bld House$AirdromeControlTowerSmall 1 29978.81 20790.85 360.00
use those co-ords.
- Flying Nutcase - 16.05.2008
Thanks, it's a good start but it needs to be for a complete mission. Also, how would you know if that object was destroyed? I want to be able to add smoke and/or fire to some destroyed objects programatically as part of a mission utility.