Questionable idear for sound modders - Printable Version
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Questionable idear for sound modders - danger - 25.06.2008
i have a dream....
is it possible for the mods to be put into individual folders for each plane, using a spit for example,
obviously the prs file where it should be and then having it direct to the individual folder.
folder named stitfire mk 1( possibly put into the samples folder )
then all the sounds, engine, flaps, landing gear, guns tyre screech,engine damage etc samples all to be put into that folder.
i think this would make modding the sounds a lot easier.
i have a shed load of aircraft sound wav's for all of the above, each having a distinctive sound for each plane and now have a very good wav editor, so i would like to put this to good use. but i get lost during the .prs editing and file/sample searching process.
so, could the wrapper be modded to enable this idea to work?
- Vpmedia - 25.06.2008
my method is to open hardball ac viewer it will give you the engine type which is same as or similar to the presets name
- danger - 25.06.2008
thanks.
could you decypher the prs file, i would like to know what line does what through the engine rev range and if it is at all possible to "add" in more lines of txt, for example to add propeller "chop sound" and individual dive sounds ?
- RAF_Magpie - 25.06.2008
Moved. Please post in the correct sections...
- danger - 25.06.2008
sorry chap, my bad
- danger - 25.06.2008
danger Wrote:thanks.
could you decypher the prs file, i would like to know what line does what through the engine rev range and if it is at all possible to "add" in more lines of txt, for example to add propeller "chop sound" and individual dive sounds ?
bump.