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Just a Spitfire - Printable Version

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+--- Thread: Just a Spitfire (/showthread.php?tid=55023)



Just a Spitfire - Guest - 30.06.2008

Well, I have done some testing on the cockpit and was amazed how this simulation looks now. None edited in any way.

[Image: 73865332fh8.jpg]

[Image: 33083170hs0.jpg]

[Image: 42088073kp3.jpg]

[Image: 41904436mz3.jpg]


- Murilo Specht - 30.06.2008

Did you change something on that config file?


- Guest - 30.06.2008

No, here it is. But maybe 16x antialiasing is doing its job. And a new planeshine mod its job with light and shadow on the plane Big Grin



Quote:[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=3
Effects=2
ForceShaders3x=1

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
ForceShaders1x=0



- Murilo Specht - 30.06.2008

Oh, then it's the planeshine mod, I play with huge filters and stuff also, but didn't recall having that shadow and lightning on the plane


- Guest - 01.07.2008

that looks beautiful 8)


- Guest - 01.07.2008

Yes it is. Much better then "the stock" :mrgreen:


- FlushMeister - 09.08.2008

Hey dude, I found this thread when looking for your spitfire cockpit thread, I'll find it soon Smile

I must brag a bit, I actually made the default skin for the Spit V, IX and P 63 for Il2, pain in the ass to do since the UV mapping is so sqewed. I need to ask though, how did u get the plane so shiny? I'm using plane shine but it doesnt seem to wor cause it doesnt look as shiny as the screenshots, I can see it very clear in night time, but is there like an optimal time of day to set, to get the coolest plane shine?

Now, I must commence the hunt for the spitfire cockpit thread.

CHeers!


- GeneralPsycho - 09.08.2008

Avala, i took your Conf.ini, and what a BLAST!!!!! Confusedhock:


- reflected - 09.08.2008

Hans von Ohain Wrote:Avala, i took your Conf.ini, and what a BLAST!!!!! Confusedhock:

that's just what I wanted to write...breathtaking! Thanks!Smile
hope that Spit cockpit is coming along nicely!Wink