V2? - ex_RAAF_Elecfitter - 24.10.2008
Would anyone be interested in making a V2 and launch site for a ground target? Even better would be if it could have a launch timer and rate of launch like the current V1. Even better would be if it had the one ton (or tonne?) payload of high explosive :twisted:
- Radoye - 24.10.2008
A ground target makes sense. The other doesn't really. I don't think it would be possible to model an out-of atmosphere suborbital ballistic trajectory, besides there was not possible to intercept a V2 - so what's the point?
(And we already have bombs way bigger than 1t anyway...)
- Zorin - 24.10.2008
there are V2 ground objects in game, check your FMB.
- ex_RAAF_Elecfitter - 24.10.2008
Zorin Wrote:there are V2 ground objects in game, check your FMB.
Yes, but Im talking a
targetable ground object that can be linked to mission success and also counts as a "ground kill"
The launching idea was for this reason, if you dont destroy the target before it launches then MISSION FAILURE :evil:
Im just drooling at the idea of leading a flight of lancs over peneumunde :wink:
- flipp_coin - 24.10.2008
Nice if the size of it could be corrected - it is way to smal by now....
Flipp_Coin
- Zorin - 24.10.2008
flipp_coin Wrote:Nice if the size of it could be corrected - it is way to smal by now....
Flipp_Coin
It is not, it's 14m, just like it should be.
- Oilburner - 24.10.2008
for ground target you can hide a mortar team or anything targetable underneath the v2. I do this when I want to make buildings the target (put a traincar inside and set it as the ground object that triggers success).
- vampire_pilot - 25.10.2008
actually, operating the V2 meant fuel trucks, towing vehicles, maybe an occasioanl radio truck... so there is enogh to count hits on to define a mission goal.
it is a bummer that the V2 itself does not count but it is easy as it is. and timing the destroying of ground objects is also easy, there is a field for that in FMB target settings.
on M4T is a template, using some other map (not sure which) as a penemunde standin, with a big setup as the penemunde V2 test base. a lot of stuff to bomb on this map.
- flipp_coin - 25.10.2008
Zorin Wrote:flipp_coin Wrote:Nice if the size of it could be corrected - it is way to smal by now....
Flipp_Coin
It is not, it's 14m, just like it should be.
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...It was my impresion from some strafing missions a year or two ago....
just tested it in MB - you are rigth Zorin - my misstake :oops:
Flipp_Coin