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Flakturm wip - Printable Version

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+--- Thread: Flakturm wip (/showthread.php?tid=59858)

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Flakturm wip - armyguy - 09.03.2009

the Flakturm VII G-tower need help on it i am a noob at Gmax
[Image: 2a4afd08.jpg]
[Image: FLAK(1).jpg]


- Loht773 - 09.03.2009

Pardon my ignorance....


But,


Whats that? :lol:


- armyguy - 09.03.2009

Flak towers were large, above-ground anti-aircraft gun blockhouses used by the Luftwaffe to defend against Allied air raids on certain cities during World War II. They also served as air-raid shelters for tens of thousands of people and to coordinate air defence the Flakturm VII is in Vienna the Flakturm VIII and Flakturm VI is in Vienna to


- armyguy - 09.03.2009

4./JG53_Howlin Wrote:wow, so A) its a big bugger and B) if you put an 88 on each of those platforms you have an instant bomber killer..looks good, hope it makes it into game, will add some fun.
the platforms r 4 eight quad 20mm guns on the top four twin 128 mm guns


- RealDarko - 09.03.2009

Is possible to raise the AAA guns? I read somewhere that If you raise a gun it will not work


- Lejo - 09.03.2009

RealDarko Wrote:Is possible to raise the AAA guns? I read somewhere that If you raise a gun it will not work

True, the only objects you can move vertically are the lights.


- shakthamac - 09.03.2009

Lejo Wrote:
RealDarko Wrote:Is possible to raise the AAA guns? I read somewhere that If you raise a gun it will not work

True, the only objects you can move vertically are the lights.

and the smoke and fire objects


- VF101hawk - 09.03.2009

well if he somehow finds out how the runways(under static ships) work he might be able to make the guns not sink thrue and if hes able to do that then they should work fine..
Good job anyway we need such targets in here.
If you crack the code then may you also make a sub pen with flak ontop?? pretty pretty please


- Hurri-Khan - 09.03.2009

Model guns into tower and class it as a static ship? Only downside would be the "enemy ship destroyed" but I don't think these are meant to be destroyed;
"With concrete walls up to 3.5 metres thick, Flak towers were considered to be invulnerable to attack with the usual ordinance carried by Allied bombers, though it is unlikely that they would have withstood Grand Slam bombs which successfully penetrated much thicker reinforced concrete. Aircraft generally appeared to have avoided the flak towers. The towers were able to sustain a rate of fire of 8000 rounds per minute from their multi-level guns, with a range of up to 14km in a full 360-degree field of fire. The 3 flak towers around the outskirts of Berlin created a triangle of formidable anti-aircraft fire that covered the center of Berlin."

Interesting stuff these towers.. they really put AA cruisers into shame, nice project!

http://www.airpower.at/news03/0813_luft ... tuerme.htm
http://en.wikipedia.org/wiki/Flak_tower


>>>-H-K--->


- Zorin - 09.03.2009

You can make this as an artillery object like any other bunker we have in game right now. I don't see a reason why it shouldn't be possible to the raise the AAA guns, btw. It is a new object and therefor the guns would have their own setup.


- I/JG27_Waggel - 09.03.2009

[Image: Flakturm-Bauarten.png]


- Zorin - 09.03.2009

I/JG27_Waggel Wrote:[Image: Flakturm-Bauarten.png]

Nice Smile

But what happened to the smoothing groups?


- armyguy - 09.03.2009

ok i need help 4 the top on the 4 128 mm guns batterys
[Image: ac4d596d.jpg]


- Zorin - 09.03.2009

Could you go into some kind of detail? Right now I haven't got the slightest idea what help you need.


- armyguy - 09.03.2009

the 4 wells at the top 4 the 128 mm guns