Crackling static sound issue in my UI install. - Printable Version
+- All-Aircraft-Simulations (
https://allaircraftsimulations.com)
+-- Forum: IL2 MODS Download & Discussion (
https://allaircraftsimulations.com/forumdisplay.php?fid=267)
+--- Forum: IL-2 4.09m (
https://allaircraftsimulations.com/forumdisplay.php?fid=348)
+---- Forum: Il2 Mods Bug Reports (
https://allaircraftsimulations.com/forumdisplay.php?fid=293)
+---- Thread: Crackling static sound issue in my UI install. (
/showthread.php?tid=60528)
Crackling static sound issue in my UI install. - Aussie Pilot - 05.04.2009
Since moving over to the UI install i have noticed the new sounds which are great so far.
However, i am now getting a background crackling static sound, like it's poor quality or something. I hear it mostly in the cockpits but it can be heard from outside view sometimes as well.
Where am i likely to find these new sounds, are they in the presets sound folder?
Any idea's... i never had sound issues before the UI version came out?
- Eckhart - 05.04.2009
I had a similar issue after some game crashes ( powerout...) and probably perhaps also installing some new mods. Especially my Dora sounded awfully crackling after that.
Updating my modded game with the new buttons did the trick:
(The link is inoperative)
Hope this helps
Cheers,
Eckhart
- Anders_And - 12.04.2009
also in ur il2setup file in the game root folder, check what setup you have for your soundcard. I had this problem until I changed to the lowest settings for the sound there. Its due to the fact that I have an onboard soundcard, not an external one...
Try and let us know!
- Clovis - 14.04.2009
I have the same problem.
I put my sound parameters at the minimum. I also think that I have the last version of the buttons file since I have downloaded the new spit XIV.
Any idea ?? :roll:
- Clovis - 21.04.2009
Ok, problem solved fo me!
I feel a little bit stupid as I have reinstalled the drivers of my sound card, tried different combinations in the setup....
The problem was caused by the fact that I had, in the game options, the master volume an the objects volume set at their maximum values. Lowering them down solved the problem :oops: