Do you like my new airfield?? - Davidson - 12.04.2009
I made my own "Flakturm".
Its practically imposible drop bombs.
This is what the boredom does:
The story was that the russians let the americans take off in his airbase to refuel and load some ammo.
Thats why americans are in a Russian airfield.
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KG64_Cnopicilin - 12.04.2009
Hey! How did you get those pics from my backyard?!?
- HolyGrail - 12.04.2009
:lol: that's lovely !!!
I want , I want , I want !!!!!!!!!!!!!!!!!!!
Good job davidson
Sincerely,
HolyGrail
- max_thehitman - 12.04.2009
HOLY FLAK BATMAN!!
That is an amazing good looking airfield , mate!! Congrats on a super-duper job.
Looks fabulous!
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Paulo Hirth - 12.04.2009
Please share with us this nice airport, upload please!
- Davidson - 12.04.2009
Paulo Hirth Wrote:Please share with us this nice airport, upload please!
Of course. I upload it a make a new post.
What must I upload the .mis file and the ru_properties file right?
- klonics - 12.04.2009
Looks Awsome
One thing i always have wonder. At picture number 6 there is a soldier standing ontop at the truck and also on a ladder. How do you move objects up in the air?
"Sorry for my english" :?
- VC-81_BOLTER - 12.04.2009
I agree, beautiful work. I am sure it took hours to place all those objects. But here is the question: how long does it take this to load? And more importantly what affect does it have on frame rates?!
- Davidson - 12.04.2009
klonics Wrote:Looks Awsome
One thing i always have wonder. At picture number 6 there is a soldier standing ontop at the truck and also on a ladder. How do you move objects up in the air?
"Sorry for my english" :?
I think that it comes with the HANGAR v2.0 MOD
(The link is inoperative)
But you can do it manually if you want, modifing the static.ini file
Open it with notepad and search the line Humans, yyou will see something like this:
[buildings.House$Human_01]
Title Human_01
MeshLive 3do/Buildings/addobjects/Human_01/live.sim
MeshDead 3do/Buildings/addobjects/Human_01/dead.sim
AlignToLand 0
Body FuelSmall
Panzer 0.005
Then copy all those lines, paste it at the end of the static.ini file and rename the title, like for example
[buildings.House$Human_01a]
- Davidson - 12.04.2009
VC-81_BOLTER Wrote:I agree, beautiful work. I am sure it took hours to place all those objects. But here is the question: how long does it take this to load? And more importantly what affect does it have on frame rates?!
Isn't much more than you believe.
It load like other mission and does not affect almost nothing to frame rates.
I have an NVidia Geforce 8600GT 512Mb an 1GB of RAM and it goes so fast.
- RRuger - 12.04.2009
davidson Wrote:VC-81_BOLTER Wrote:I agree, beautiful work. I am sure it took hours to place all those objects. But here is the question: how long does it take this to load? And more importantly what affect does it have on frame rates?!
Isn't much more than you believe.
It load like other mission and does not affect almost nothing to frame rates.
I have an NVidia Geforce 8600GT 512Mb an 1GB of RAM and it goes so fast.
What CPU are you running? I have a 3.06Gig and if I place 20 bombers on a runway it for sure effects my FPS. Looks great tho, I'd love it if systems were more able run such complex arrangements.
- ROSOBORONEXPORTCORP - 12.04.2009
You might try increasing your system's RAM. I have a similar processor and two gigs of ram and it allows +30 formations without problems
- armyguy - 12.04.2009
no Flakturm but good job
- Davidson - 12.04.2009
armyguy Wrote:no Flakturm but good job
Not flakturm but yes "Flakturm"
because its not the tower but are a lot of AAs :wink:
- RRuger - 12.04.2009
ROSOBORONEXPORTCORP Wrote:You might try increasing your system's RAM. I have a similar processor and two gigs of ram and it allows +30 formations without problems
I have 2Gig's of RAM, I think I'm getting choked down by my GPU, ATI 3850 AGP, no slot for a PCIe