FMB problem - Printable Version
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+--- Thread: FMB problem (
/showthread.php?tid=62104)
FMB problem - Metatron - 29.05.2009
Has anyone else experienced this in mission builder: Complete absence of textures, as if the whole map is an ocean, but once the waypoints are in place and the mission starts everything is fine.
It wouldnt be so much of a problem except there are no landmarks when using the FMB interface!
- fly_zo - 29.05.2009
check your bldconf.ini ...
default
Code:
[builder_plugins]
(builder.PlMapLoad)
(builder.PlMission)
(builder.PlMisAir,sectFile=com/maddox/il2/objects/air.ini)
(builder.PlMisChief,sectFile=com/maddox/il2/objects/chief.ini)
(builder.PlMisStatic,sectFile=com/maddox/il2/objects/stationary.ini)
(builder.PlMisRocket,sectFile=com/maddox/il2/objects/rockets.ini)
(builder.PlMisHouse,sectFile=com/maddox/il2/objects/static.ini)
(builder.PlMisTarget)
(builder.PlMisBrief)
(builder.PlMisBorn)
(builder.PlMisStaticCamera)
(builder.PlMisDestruction)
(builder.PlMisFront)
[builder config]
bShowGrid true
bShowName true
bViewRunaway true
bShowTime true
bShowArmy [3,true,true,true]
iLightLand 255
iconSize 16
bViewBridge true
bAnimateCamera true
bActorOnLand true
bSaveViewHLand false
bShowLandscape true
iLightDestruction 128
iWaterLevel 191
Z
- JG3_VonHahn - 29.05.2009
i think this appears when you accidentily hit F10. Try to hit it again and see what happens.
- Metatron - 30.05.2009
Thanks for the prompt replies, problem solved, thanks.