Desert Tanks Anyone UPdate - wingflyr - 27.06.2009
These are not by all means perfect,so all of you tank experts please forgive me. The tanks are for my personal use and thought I would share them with you folks.If you like them and can use them great, if you dont like them for any reason thats OK too, cause I enjoyed modding them. The polys on some tanks are a little on the heavy side ,some are within limits.I tryed my best to keep poly count low with same detail. Max program is a huge program so there things Ive learnt later that I could of used at the start of my project.
The lee/grant java work, thanks to Charlie Chap and Boser for their great work, inspired me to do some modding. In future I tend to mod some italian tanks, but for now because these took a while, my wife says to take a break :wink: Wink wink and get back to the home renos.
I really like ww2 desert warfare senerios with the awesome maps made by some of the map makers here. These tanks are from the fabulous tanks of Tow makers, so all credit goes to these guys for their creation,I merely just incoporated them into IL2 for my liking.
How they are done is they are stripped down and applied to original IL2 hooks, lod, shadows, etc.... then apply proper mapping UVs so they would work in the game.
I would love you feedback how they run in your game, In my game [offline only] the higher poly tank are tested on the Lybia map about 30 tanks and 8 AC without problem on a mediocure PC. I like to make small sensrio missions also.
Big thanks goes to Dr Jones and fatduck on development of 3D converter tool. Enjoy. Wingflyr.
PS, these are WIP Beta Product. A warning of all armor originals change to mod loaded type. Yes I know there not new tanks but hopeful somebody can incorporate them into new slots one day. I also have other ideas Im tinkering with such as artilery.
I have a Tiger Vl E an almost rush finished US halftrack I dont like the wheels could use more time put into it.I did give the guys some rifles an mgs instead of looking like sight-seers. The grant is ready also, but I ve got a bug that has to be fixed. I ll release it as is with the others, maybe you fellows can sort out the problem. Heres the the problem, the grant has on its bow or front side a heavy reflective shine obviously due to lighting. I ve tryed a few things with no corrective results, if you can figure it out ,I may have to talk with Avala the lighting guru.I plan to make more skin variations for each single release, different theatres. Also some updated Artillery pieces, with time permitting of course.
All textures indexed for smallest files thanks to Avala' advice. Some have more textures included such as winter and other summer, try them and have fun.
http://img43.imageshack.us/i/capture17082009221332.png/
http://img156.imageshack.us/i/capture17 ... 15503.png/
http://img20.imageshack.us/i/capture17082009215820.png/
http://img268.imageshack.us/i/capture17 ... 15928.png/
http://img44.imageshack.us/i/capture17082009220003.png/
http://img268.imageshack.us/i/capture17 ... 20132.png/
http://img20.imageshack.us/i/capture17082009220332.png/
http://img20.imageshack.us/i/capture17082009220409.png/
http://img189.imageshack.us/i/capture17 ... 20953.png/
http://img151.imageshack.us/i/capture17 ... 20446.png/
Here are the links .
http://www.mediafire.com/?sharekey=cc0d ... f6e8ebb871
http://www.filefront.com/14310361/WFlyr_pack%201.0.rar
Have fun and CHEERS M8s. Wingflyr
- Aragorn1963 - 27.06.2009
They are looking brilliant, thank you!
- dup - 27.06.2009
Are you kidding !!
They are great !
Thanks
-
P/O W. 'Moggy' Cattermole - 27.06.2009
They look awesome, believe me!
- cgagan - 27.06.2009
Magnificent :!: :!: Especially the Matilda.
One thing though; curiously enough, the Sherman does not appear in its desert guise. Thanks for this great mod
- Erg./JG54_crazty - 27.06.2009
Just in time my friend tnxs x10000000000000000000000000000
-
Kopfdorfer - 27.06.2009
These are very nice Wingflyer, and I for one think that peripheral development adds a great deal to immersion. I know that this is a flight sim, and aircraft must take the bulk of the attention, but most of the time you are flying you are looking out, not at yourself. (If you do , I suggest you will spend a lot of time looking at flames, explosions and parachuting aircrew!)
The better looking the environment, and the external objects, the more you feel you are there.
I think Fat Cats Ship packs are among the best and most important mods here as well.
Good luck with your future armoured and artillery endeavours!
Kopfdorfer
- biscuits - 27.06.2009
These are great, I'm another of those who thinks that this kind of thing is just as important as the "big stuff" the ground objects were always one of the worst visual aspects of IL-2 imo.
- Guest - 27.06.2009
We must have this in some Ui or something
- GF_Mastiff - 27.06.2009
awesome work bro!!!!
- =RAF=darky1 - 27.06.2009
Nice work Tanks a lot
- Guest - 27.06.2009
Excellent work, but do you know that if you don’t need alpha channels in textures you can make them in 24 bit tga format, even indexed. In that way their weight is shrinked four times, instead 4Mb you can have 1Mb with equal quality.
- Erg./JG54_crazty - 27.06.2009
Can someone upload them in a different host?I really need them for my FMB map ":/
- wingflyr - 27.06.2009
Thanks M8s, Im so glad you can use them.
cgagan Posted: Sat Jun 27, 2009 4:23 am Post subject:
One thing though; curiously enough, the Sherman does not appear in its desert guise. Thanks for this great mod [/size][/size]
Sorry I dont quite understand, is the sherman not showing up as a British M42A.
Avala wrote
you know that if you don
- cgagan - 27.06.2009
Yeah, the Sherman does not show up as a british M4A2.