[IDEA] Grand Slam Bomb for Lancaster explosion. - jak24610 - 27.08.2009
I have thought last night while falling asleep. Hey when the Lancaster comes out maybe the Grand Slam can be like an SC2000 explosion, but x5 bigger? Because I really do not want the Grand Slam to have a mushroom cloud. :-? Any mod up to this? Thanks.
- spitfire13 - 27.08.2009
the lanc will have the grandslam bomb just read the forms on magpies site
- jak24610 - 27.08.2009
No im talking about the EXPLOSION for the Grand Slam. Like an SC2000 But like x6 bigger.???
- Guest - 27.08.2009
Again, such info would be at magpies site :wink:
- Dietz - 27.08.2009
spitfire13 Wrote:the lanc will have the grandslam bomb just read the forms on magpies site
I must have missed this can you direct me?
- spitfire13 - 27.08.2009
here you go
http://www.raf662.com/forums/showthread.php?t=28855
now the explosion is being worked on with the bomb it will be a whole new modle with all new efects
- Dietz - 27.08.2009
hock: Oh...ah...Someone will have to get busy with missions for this & Halifax...Also I wonder if any modder can do a large dam???
Thought the same about large bridges for the F-9-F.... :
)
- VF101hawk - 27.08.2009
The grand slam was a earthquake bomb and went a good 30 meters bellow the surface before detonation.
From movies showing it go off the explotion isnt that big at all but you have a great shockwave and a huge crater.
So instead of a atomic bomb like mushroom a more conventional explotion would be more true and have a rather bigger shockwave from it and a huge crater..
Seems daft with a atomic lookalike to a none atomic explotion if its whats getting modeled in my opinion.
- RichardH - 27.08.2009
VF101hawk Wrote:The grand slam was a earthquake bomb and went a good 30 meters bellow the surface before detonation.
From movies showing it go off the explotion isnt that big at all but you have a great shockwave and a huge crater.
So instead of a atomic bomb like mushroom a more conventional explotion would be more true and have a rather bigger shockwave from it and a huge crater..
Seems daft with a atomic lookalike to a none atomic explotion if its whats getting modeled in my opinion.
Yeah. And also, the main reason why certain bombs create a mushroom cloud is because of the vacuum created when it detonates. (dust,debris etc rushing upwards to fill the vacuum and thus making a mushroom cloud.
Grand Slam detonation timing and other bomb stuff - Smeghead - 28.08.2009
G'day Gents,
The only reason for the Grand Slam detonating 30 meters (100ft) underground was the delay setting on the fuse.
The question could be asked, will this weapon has a default delay setting or will it be selectable?
If selectable then the questions previously asked on this thread would be valid for surface or near surface detonation effects.
Anyone want to swing those questions via the guys over at 662, be my guest as I am unfortunately usually too strapped for time.
Interesting point is the Grand Slam bomb on its terminal velocity achieved astonishing speeds in the range of 600 - 700 ft per second. That would render an instantaneous setting on a fuse to still detonate a considerable distance below the surface, however this was not the method by which this weapon was employed as we all agree, it was due to inacurrate bombing of via ducts and the like that gave rise to the tallboy (approx 12500lbs) and the earthquake or grand slam bomb (approx 22000lbs).
Given the sheer weight of this bomb and the almost immediate lifting effect on the aircraft experienced on bomb release, will this effect be mirrored in IL2 if possible?
Oh, while I am thinking about it, I am pulling on my RAAF Armourer head now, something has been bugging me for some time about the bombing effects on shipping. A great misconception is that you have to actually hit the vessel before any damage can be sustained. Incorrect as proven by Gen Billy Mitchell between the wars who was later court martialled for possibly proving the US military wrong. Anyway, I digress, bombing of shipping is far more effective if you have the explosion adjacent to the hull (preferably directly below as with aerial delivered sea mines) thus allowing the water to enhance the effects of the blast over pressure. Think back for a second to the footage of a nuclear blast where the trees are all leaning one way from the blast, then suddenly sucked back the other way. Ahhhhh, this is due to Newtons 3rd Law, every action has an equal and opposite reaction. The outward heading blast over pressure also, equally violent, reverses itself in a negative pressure effect as the ambient environment attempts to return to normal. For a detonation of a sea mine or torpedo directly below the hull around midships, will actually lift the middle of the vessel up in an upward pointing "v" shape then with negative pressure and the assistance of gravity (everyones enemy eventually), the reverse occurs usually snapping the back of the structure. Have a gander at the demise of the Tirpitz. A few direct hits were a bonus but near misses were far more effective.
So, having said that, would someone be interested, if at all possible, in seeing if this can be subject of a new mod?
Cheers and Beers
Smeg
Re: Grand Slam detonation timing and other bomb stuff - RichardH - 28.08.2009
Smeghead Wrote:G'day Gents,
The only reason for the Grand Slam detonating 30 meters (100ft) underground was the delay setting on the fuse.
The question could be asked, will this weapon has a default delay setting or will it be selectable?
If selectable then the questions previously asked on this thread would be valid for surface or near surface detonation effects.
Anyone want to swing those questions via the guys over at 662, be my guest as I am unfortunately usually too strapped for time.
Interesting point is the Grand Slam bomb on its terminal velocity achieved astonishing speeds in the range of 600 - 700 ft per second. That would render an instantaneous setting on a fuse to still detonate a considerable distance below the surface, however this was not the method by which this weapon was employed as we all agree, it was due to inacurrate bombing of via ducts and the like that gave rise to the tallboy (approx 12500lbs) and the earthquake or grand slam bomb (approx 22000lbs).
Given the sheer weight of this bomb and the almost immediate lifting effect on the aircraft experienced on bomb release, will this effect be mirrored in IL2 if possible?
Oh, while I am thinking about it, I am pulling on my RAAF Armourer head now, something has been bugging me for some time about the bombing effects on shipping. A great misconception is that you have to actually hit the vessel before any damage can be sustained. Incorrect as proven by Gen Billy Mitchell between the wars who was later court martialled for possibly proving the US military wrong. Anyway, I digress, bombing of shipping is far more effective if you have the explosion adjacent to the hull (preferably directly below as with aerial delivered sea mines) thus allowing the water to enhance the effects of the blast over pressure. Think back for a second to the footage of a nuclear blast where the trees are all leaning one way from the blast, then suddenly sucked back the other way. Ahhhhh, this is due to Newtons 3rd Law, every action has an equal and opposite reaction. The outward heading blast over pressure also, equally violent, reverses itself in a negative pressure effect as the ambient environment attempts to return to normal. For a detonation of a sea mine or torpedo directly below the hull around midships, will actually lift the middle of the vessel up in an upward pointing "v" shape then with negative pressure and the assistance of gravity (everyones enemy eventually), the reverse occurs usually snapping the back of the structure. Have a gander at the demise of the Tirpitz. A few direct hits were a bonus but near misses were far more effective.
So, having said that, would someone be interested, if at all possible, in seeing if this can be subject of a new mod?
Cheers and Beers
Smeg
Wholeheartedly agreed!
With a mod like that, you could break a ship in two with torpedoes, or mines as you mentioned.