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Water = 0 in conf.ini - Printable Version

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+---- Thread: Water = 0 in conf.ini (/showthread.php?tid=64818)



Water = 0 in conf.ini - fabianfred - 13.09.2009

I used to use water=3 in my conf.ini and the ships in my Thailand map and Lower Burma sometimes were floating above the surface...
Then I used Canon's conf.ini to get his Channel map working, which put my water=0 and the ships were Ok...but some were riding a little low in the water...
Water=0-3....what are these settings actually for??????

[Image: 130920098-17-22.jpg]

[Image: 130920098-17-04.jpg]


- Vpmedia - 13.09.2009




- fabianfred - 13.09.2009

Thanks..... it seems a bit like global warming too as the sea level rises with water=0....or do the boats sink?


- Lefty Hartnett - 13.09.2009

I dont know about pics 3 and 4, but in pic 1 (water =3) you are seeing the reflection of the hull etc--so it looks like it is high in the water. Is this correct?


- HolyGrail - 13.09.2009

Don't forget to take a look on clear weather option and hazy weather option .
It also makes a ton of difference in water appearance at least for me Big Grin

No boats sinking :lol: that's WWII sharks secret project testing :lol:

S! HG


- WN_Barbarossa - 13.09.2009

[quote]


- HolyGrail - 13.09.2009

Example:
Clear weather @ 12:00
Completely dull less colored flat water with setting Water=4
[Image: 967_MidwayDullWaterColor.jpg]

Hazy weather @ 12:00
Shiny , waves beautiful water with setting Water=4
[Image: 217_Midway4.jpg]

[Image: 863_Midway2.jpg]

[Image: 207_Midway3.jpg]


water - SCORPION - 13.09.2009

water = 4



http://img24.imageshack.us/img24/3286/grab0000dc.jpg
















- karstele - 13.09.2009

Does your graphicscard support Shader 3.0 technology ??


water - SCORPION - 13.09.2009

for my part Shader 1


- WN_Barbarossa - 13.09.2009

karstele Wrote:Does your graphicscard support Shader 3.0 technology ??

I have an ATI HD 4850, which supports Shader 4.1.