[MOD] Vin_Island Now available for download [Beta] - VinVin - 19.09.2009
HI THERE!
:mrgreen: :mrgreen: :mrgreen: :mrgreen:
:mrgreen: :mrgreen: :mrgreen: :mrgreen:
This is my first MapMod here, so I hope you like it...
It's an unhistorical Island based on the Online7islands map.
For fun or for war, you can use it for everything ...
OFFICAL D/L LINK: http://www.filefront.com/14560227/Island_pack.zip
ATTENTION!!!
You will need these mods:
Il2 V.4.09
AAA Unifided installer V.1.1
DLV Egypt objects
DLV Infantry
LAL_RONE'S HANGAR MOD 1+2
You need to download the Grand Canyon map:
viewtopic.php?t=14970&highlight=grand+canyon
Then you need to go to the texture file, find "gc_whitecalk", copy it to the new Florida textures, and then
the map is compatible.
Too bad the shallow water looks a little edged on some locations but I can't fix It :oops:
:mrgreen:
screenies:
New shallow water texture...
Maybe you will find some bugs but please don't mind too much, it stays my very first map.
HAVE FUN!!
cheers, VinVin
- caprera - 19.09.2009
Nice! i'll try
- karstele - 19.09.2009
Thanks a lot Vin . . . seeing this - it's time to move to warmer areas, I think :wink:
The colour of the shallow water is just gorgeous
Do I hear music in the background or is that just my imagination . . .
Greetings Karstele
- Bombsaway - 19.09.2009
Hi Vin. Great looking map.
In your read me you gave me credit for the ocean color, I'm greatful you mentioned me but I only did the shallow water textures for my mods. The Ocean color is from Viking. Also, I cant wait to see your florida map. I grew up there.
- Bombsaway - 19.09.2009
The map wont load for me and I found the problem. This tgs is not there "MidLand1 = land/summer/Florida_textures/gc_whitechalk.tga" There is a white chalk in land/summer. Did you mean to use that path or did you create that texture and it didnt get added to your tex folder?
Thank for your help in advance.
- kapteeni - 19.09.2009
I don't want to be a party spoiler, but i think that this map belongs to WIP section...
It looks good though.
Mr VivVin look here:
(The link is inoperative)
Kapteeni
- tityus - 19.09.2009
One thing that could be beneficial is a method for testing a Map. Authors, after, checking with said method would then submit as WIP and after bugs were fixed it would go to complete Mod.
Said method would cover from the proper file naming, directory structure, overwrite warnings, as well as other points to be checked.
Kapteeni pointed that important thread with name convention and dir structure:
(The link is inoperative)
My idea is to have that info and a method to test the Map candidate in a file - (.pdf maybe?)
Does anyone with knowledge feel like writing the procedure?
tityus
- Katt7777 - 19.09.2009
Ohh, it looks very pretty. Like an island paradise.
- VinVin - 19.09.2009
Bombsaway Wrote:The map wont load for me and I found the problem. This tgs is not there "MidLand1 = land/summer/Florida_textures/gc_whitechalk.tga" There is a white chalk in land/summer. Did you mean to use that path or did you create that texture and it didnt get added to your tex folder?
Thank for your help in advance.
OOPS!!! :oops: :oops: :oops: :oops:
Sorry that I forget to say this Bombsaway... You need to download the grand canyon map:
viewtopic.php?t=14970&highlight=grand+canyon
Then you need to go to the texture file... find "gc_whitecalk"... copy it to the new Florida textures, and...
READY!!!
Hope it helps...
Cheers, VinVin
- Bombsaway - 19.09.2009
Cool, I had just re-wrote the path to get it to load but I''l get the one you meant and put it in.
Thanks.
- viking4570 - 19.09.2009
VinVin Wrote:Bombsaway Wrote:The map wont load for me and I found the problem. This tgs is not there "MidLand1 = land/summer/Florida_textures/gc_whitechalk.tga" There is a white chalk in land/summer. Did you mean to use that path or did you create that texture and it didnt get added to your tex folder?
Thank for your help in advance.
OOPS!!! :oops: :oops: :oops: :oops:
Sorry that I forget to say this Bombsaway... You need to download the grand canyon map:
viewtopic.php?t=14970&highlight=grand+canyon
Then you need to go to the texture file... find "gc_whitecalk"... copy it to the new Florida textures, and...
READY!!!
Hope it helps...
Cheers, VinVin
Thank you VinVin - nice to see my babies all grown up and out in the world. It looks like it's Islands Week here at AAA! 8) Cheers - viking
Thanks everybody - VinVin - 20.09.2009
Thanks for all that replies and
Bombsaway Wrote:Also, I cant wait to see your Florida map. I grew up there.
I really wanna start with the Florida map :mrgreen: , but there are two problems. :???: ..
First one: I need a good DEM of the part of Florida I gonna make,
Second one: for a good Florida map I will need a good pack of US style houses and I haven't got any
experience in 3D... if someone perhaps could create it... :rocks:
Like this:
And this:
Thanks in advance, VinVin
- fabianfred - 20.09.2009
This map will not load in FMB for me... it says there is a Load.ini problem ... and yes... I do have the grand canyon map...unles there was an update to that which I never got.
- Fryslanboy - 20.09.2009
fabianfred Wrote:This map will not load in FMB for me... it says there is a Load.ini problem ... and yes... I do have the grand canyon map...unles there was an update to that which I never got.
Same problem over here
- kapteeni - 20.09.2009
I moved this topic to WIP section. VinVIn Check PM :wink:
Kapteeni