WIP sound mod, bombing whistle. - BillSwagger - 03.10.2009
I through this together rather quickly, so i thought i might get some opinions on it, and the develop the other sounds for it.
download: Bomb whistle
V2
http://www.filefront.com/14652393/bombwhistle.v2.zip
added a fade in
V1
http://www.filefront.com/14650045/bombwhistle.zip/
enjoy
Bill
- EasyRider - 03.10.2009
Soundz cool,thanks Man
Easy
Yep - RNBeavis - 03.10.2009
I'll have me some o' that. Cheers man :-)
- AIRdomination - 03.10.2009
The Bomb whistle sounds nice, but Can we also have a link to those bomb explosion sounds?
- Rowddy - 03.10.2009
awsome sounds and so much needed
- ALOTEF - 03.10.2009
very nice work!
- F4U-1_Corsair - 03.10.2009
that entire thing sounded awesome, exept, the whistle needs to start at higher airspeeds, which means, lower the pitch of it, and volume, so that it ends up sounding like that later on, but not that soon after realease.
- HEERDT - 03.10.2009
AIRdomination Wrote:The Bomb whistle sounds nice, but Can we also have a link to those bomb explosion sounds?
I believe thats swaggers sound mod as well . his sound mod is one of the best . i absolutely love it. most of the guys in my clan run his sound mod.
heres his thread for that mod: viewtopic.php?t=20055&highlight=swagger
- FeiHu - 03.10.2009
OH YEA!!!!This will be a must have! :wink:
- BillSwagger - 03.10.2009
thank you all .
I've been chipping away at most of the sounds as soon as i figured out how to mod them.
I plan on eventually releasing a larger sound pack that will include most of what i released so far, as well as some updates on them.
F4U-1_Corsair Wrote:that entire thing sounded awesome, exept, the whistle needs to start at higher airspeeds, which means, lower the pitch of it, and volume, so that it ends up sounding like that later on, but not that soon after realease.
That is an interesting concept, and being able to link sounds to airspeed is a much needed command in the PRS language.
Instead its linked to actual speed and time from release. Th game also has a simulated delay from when the sound begins.
So in other words, optimizing it to sound a certain way in one frame, doesn't mean in will sound exactly as it should in another situation.
I'm still working on this though, and i think i may end up optimizing for common bombing altitudes. Anything is better than the default, i'm not sure what you guys were hearing before.
I actually recorded a tea pot, and used a pitch bend to get this effect.
If it seems loud its because it is, as i usually have the sound i'm focusing on turned up so it can be deciphered a bit better. You can always turn it down in the PRS under the [SPL]. The final version will have a more complete PRS with better leveling and include the additional samples for the other bomb types.
Bill
- Triad773 - 04.10.2009
BillSwagger Wrote:thank you all . . .
If it seems loud its because it is, as i usually have the sound i'm focusing on turned up so it can be deciphered a bit better. You can always turn it down in the PRS under the [SPL]. The final version will have a more complete PRS with better leveling and include the additional samples for the other bomb types.
Bill
This is a nice effect, but if I had any comment you nailed it there- so it will (as I suspected) be addressed in later release.
As has been said before- a much needed addition-- thank you for bringing it to life 8)
Cheers
Triad
- crochebo - 07.10.2009
Thx for your effort dud
i try now :wink:
BJ-Affe mit waffe
- wingflyr - 07.10.2009
Very Nice, Ill take it. Thanks.
- Fryslanboy - 07.10.2009
Really nice effects!!