Bug F9F2-Panther? - Printable Version
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+---- Thread: Bug F9F2-Panther? (
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Bug F9F2-Panther? - stefano - 15.11.2009
It may be a possible bug of this model, if you use the QMB is like a dream, but I can use it in a mission that I created with the FMB Crasch the game, its related application error message (the memory could not be "read") etc ...
beginning to understand one another less and less :???:
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skyomish - 15.11.2009
I got that in a single mission offline . After I had to shut it down and then when i tired
to reopen the mission the map was gone???
I was flying a BF-109 single mission??
I was in 4.09m at the time.
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Skunkmeister - 15.11.2009
Usually those are map related. Really big maps eat up a lot of memory and loading and reloading will eat it up to the point of your memory running out.
- BBury - 16.11.2009
I discovered this also last night and it's tied to Zuti's MDF mod and the F9F. If you disable Zuti's MDF the F9F works fine but you'll need a separate catapult mod. Hopefully they'll get it worked out.
- 8FS_Bulau - 16.11.2009
2bits Wrote:I discovered this also last night and it's tied to Zuti's MDF mod and the F9F. If you disable Zuti's MDF the F9F works fine but you'll need a separate catapult mod. Hopefully they'll get it worked out.
8FS is using F9F and Zuti DSMod v0.8 (Final, no RC#) without any problems whatsoever.
And BTW, there is a separate catapult mod. Look for Fireball's Carrier Takeoff Mod, I think it is part of that, which is the mod that ZUTI included in his DSMod.
- BBury - 16.11.2009
v8 works but Zuti's latest v09 is the one with the problem.
- 8FS_Bulau - 16.11.2009
2bits Wrote:v8 works but Zuti's latest v09 is the one with the problem.
Don't you mean v1.0? I don't think there is a v0.9.
I took v1.0 out of the UP 1.8 and put it in my U.I. 1.2, but it crashed the game, so staying with v0.8 for now.