Open GL versus Direct X - Printable Version
+- All-Aircraft-Simulations (
https://allaircraftsimulations.com)
+-- Forum: Help Desk (
https://allaircraftsimulations.com/forumdisplay.php?fid=270)
+--- Forum: IL2 Technical Help (
https://allaircraftsimulations.com/forumdisplay.php?fid=304)
+--- Thread: Open GL versus Direct X (
/showthread.php?tid=66553)
Open GL versus Direct X -
csvousden - 16.11.2009
Which is better? What is the latest Direct X version?
I have noticed that some objects on my computer work in GL but not
in Direct X--is there any particular reason why that might be?
Thanks for any thoughts on this.
CV
- BH_Blue - 16.11.2009
I have a hard time seein tags and viewing planes at distance in direct x
- Guest - 17.11.2009
well, i think perfect setting only appears in OpenGL mode.
The animation below is shot in il2 in Perfect Mode.
- Guest - 17.11.2009
The best option is Open GL, the game is "configured" to work with it. There was a thread somewhere that explained this.
GJE52
- Guest - 17.11.2009
....actually, there are probably hundreds of threads that explain this.... :wink:
OpenGL is native to IL2, by far better thann DX....
- MajorMagee - 17.11.2009
Unless of course you're running Triple Head To Go, and then everything is processed through DX anyway.
- eow_jones - 17.11.2009
Well what ive heard is when running a nvidia card direct x isnt the way to go, they say to use opengl with nvidia, but i think thats just on low end cards
-
KG64_Cnopicilin - 17.11.2009
With opengl the game runs fine, with directx game runs at 5 fps.
- burns - 17.11.2009
I'm running Nvidia 9800 with triple head....using OpenGL...things work well for me.
Thanks -
csvousden - 17.11.2009
It sounds like most gamers prefer open GL and my game looks better that way, so I am grateful for the commentary!
CV