All-Aircraft-Simulations
Open GL versus Direct X - Printable Version

+- All-Aircraft-Simulations (https://allaircraftsimulations.com)
+-- Forum: Help Desk (https://allaircraftsimulations.com/forumdisplay.php?fid=270)
+--- Forum: IL2 Technical Help (https://allaircraftsimulations.com/forumdisplay.php?fid=304)
+--- Thread: Open GL versus Direct X (/showthread.php?tid=66553)



Open GL versus Direct X - csvousden - 16.11.2009

Which is better? What is the latest Direct X version?

I have noticed that some objects on my computer work in GL but not
in Direct X--is there any particular reason why that might be?

Thanks for any thoughts on this.

CV


- BH_Blue - 16.11.2009

I have a hard time seein tags and viewing planes at distance in direct x


- Guest - 17.11.2009

well, i think perfect setting only appears in OpenGL mode.

The animation below is shot in il2 in Perfect Mode.


- Guest - 17.11.2009

The best option is Open GL, the game is "configured" to work with it. There was a thread somewhere that explained this.

GJE52



- Guest - 17.11.2009

....actually, there are probably hundreds of threads that explain this.... :wink:
OpenGL is native to IL2, by far better thann DX....


- MajorMagee - 17.11.2009

Unless of course you're running Triple Head To Go, and then everything is processed through DX anyway. Sad


- eow_jones - 17.11.2009

Well what ive heard is when running a nvidia card direct x isnt the way to go, they say to use opengl with nvidia, but i think thats just on low end cards


- KG64_Cnopicilin - 17.11.2009

With opengl the game runs fine, with directx game runs at 5 fps.


- burns - 17.11.2009

I'm running Nvidia 9800 with triple head....using OpenGL...things work well for me.


Thanks - csvousden - 17.11.2009

It sounds like most gamers prefer open GL and my game looks better that way, so I am grateful for the commentary!
CV