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Been away from it all for a while, new plane... - Printable Version

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+--- Thread: Been away from it all for a while, new plane... (/showthread.php?tid=66631)



Been away from it all for a while, new plane... - Guest - 21.11.2009

Intorducing the new F-24 Mustang II!

http://i605.photobucket.com/albums/tt138/SILVERFISH1992/OwlsF-24MustangIIProfile.jpg


Took me a couple days to get teh grays and designs exactly the way I want them.

Template by FBS and Jesters-Ink, skin by Me.

Severe editing had to be done to the template.

Using real life FS colors.

No rivits, becuase this is not a P-51, its a F-24.


- Guest - 21.11.2009

A bit grey and boring isn't it....


- Guest - 21.11.2009

Its al purpose urban modern F-24 camo.


- Guest - 21.11.2009

Just a few pointers to consider when skinning for any game,

The way the game displays any colour is effected by a number of different factors. It is not possible to go to a paint chart, choose a colour and slap it on. It is always a matter of trial and error before you get the right looking result.

Plus, look at real life first. Every panel may have a subtle shade that differs from those around it. Real paint fades with age. There are oil stains and dirt, scuffs and knocks, dents and rib lines (where any stressed structure has been flexed) highlights and shade.

Without these the result is "flat" and un-realistic.

Have a good close up view of a real aircraft, even the colours in photographs are not that acurate.



- poymando - 21.11.2009

Is it a P51 or F24? Looks a bit like a P51.


- _Harpia_Mafra55_ - 21.11.2009

GJE52 Wrote:Just a few pointers to consider when skinning for any game,

The way the game displays any colour is effected by a number of different factors. It is not possible to go to a paint chart, choose a colour and slap it on. It is always a matter of trial and error before you get the right looking result.

Plus, look at real life first. Every panel may have a subtle shade that differs from those around it. Real paint fades with age. There are oil stains and dirt, scuffs and knocks, dents and rib lines (where any stressed structure has been flexed) highlights and shade.

Without these the result is "flat" and un-realistic.

Have a good close up view of a real aircraft, even the colours in photographs are not that acurate.

Excellent GJE52, Perfect. If the Owl accept the suggestions of people who develop and create excellent skins, his work would be much better.