Owl's Tank Template Pack Part 2 - Guest - 05.12.2009
http://www.datafilehost.com/download-3e7c3186.html
Enjoy!
- norm - 05.12.2009
owl, geat to see your work, but in future could you post pictures of the skins on the tanks?
- Guest - 05.12.2009
Sure.
- F22-Raptor-2006 - 05.12.2009
owl, can I ask you a question please.
How exactly have you been removing the colour from the skins? You seem to have used a similar tool such as remove white or remove black, which leaves you with all the lighting. looking at the IS2 template in pack 1 which I made a template for myself, the lighting is exactly the same as the default skin down to the pixel so how did you do it?
- Guest - 05.12.2009
F22-Raptor-2006 Wrote:owl, can I ask you a question please.
How exactly have you been removing the colour from the skins? You seem to have used a similar tool such as remove white or remove black, which leaves you with all the lighting. looking at the IS2 template in pack 1 which I made a template for myself, the lighting is exactly the same as the default skin down to the pixel so how did you do it?
You like?
I'l PM you, its top secret.
How do you install these? -
csvousden - 05.12.2009
Do you just drop them into Mods folder?
Sorry if this is a dumb question.
CV
- Guest - 05.12.2009
Oh, no, you open them with gimp or photo shop, use the template, and resize them to the corect sizes, and look in your 3do/tanks, and you will see all of the tank names, and replace the tank original with the skin you mad, and save it as a *.tga. You have to have some mod makeing tools to do it.
-
P/O W. 'Moggy' Cattermole - 05.12.2009
owl, if these aren't simple 'add to mod folder' additions, you might want to include some propper instructions for those of us with no modding skill (like me!)
- Guest - 05.12.2009
Alright.
Its kinda hard to explain.
First, get a SFS extractor.
http://allaircraftsimulations.com/forum/viewtopic.php?t=2268
Or my favorite Extractor:
http://www.sas1946.com/main/index.php/topic,14.0.html
Extract all your sfs files from your game.
And in your mods folder, find the skin you want new in game skin you made and want, and find the correct path and name of the original skin using your sfs extrater, you can view all the files loced up in your game, and then open it with my computer.
Open your mods folder, make the correct path, and paste your new skin, witch should be saved as a tga withought rle compressian, make three of them, all the corect size, and rename them to the correct on, just like the originals.
Good luck!
Example:
yourskin.tga
mods/mods/3do/tanks/
The paste the file there and rename it to the original by looking at your original original.
-
Skunkmeister - 06.12.2009
F22-Raptor-2006 Wrote:owl, can I ask you a question please.
How exactly have you been removing the colour from the skins? You seem to have used a similar tool such as remove white or remove black, which leaves you with all the lighting. looking at the IS2 template in pack 1 which I made a template for myself, the lighting is exactly the same as the default skin down to the pixel so how did you do it?
Colour to transparency tool in GIMP.
- F22-Raptor-2006 - 06.12.2009
Skunkmeister Wrote:F22-Raptor-2006 Wrote:owl, can I ask you a question please.
How exactly have you been removing the colour from the skins? You seem to have used a similar tool such as remove white or remove black, which leaves you with all the lighting. looking at the IS2 template in pack 1 which I made a template for myself, the lighting is exactly the same as the default skin down to the pixel so how did you do it?
Colour to transparency tool in GIMP.
Yeah but u see I use photoshop so I wasn't aware of this thing lol