HSFX.....First Impressions - Aviar - 08.12.2009
I just installed HSFX (4.1) for the first time and it looks like the History Mod had edited some of the DEFAULT maps. For instance, some of the airfields have been drastically altered. Why did they do that? Why didn't they name them as new modded maps?
Now, any missions that were written for the DEFAULT map will not work. I'm not sure how many DEFAULT maps were modded, as I just started messing with HSFX. I tried a Quick mission with the Okinawa map and that's when I noticed the airfields had been changed. When I tried to load one of my Okinawa coop missions, I got some kind of 'string' error and it aborted.
UI never touched the DEFAULT maps. By HSFX editing the DEFAULT maps, any previous missions you have on those particular maps are probably no good now.
I see now why players using HSFX have been having problems joining some of my coop missions. It's map incompatibility....even though I was using 4.09m DEFAULT maps.
This problem never occured with UI. I could host an unmodded mission but players with a UI modded version could easily join my coop and enjoy their mods.
Well, I do understand that HSFX was made for SEOW online wars. However, it's obvious it actually adds to incompatibility issues in certain online applications.
For instance, for someone like me who hosts mostly 4.09m unmodded coop missions on HL, HSFX users will not be able to join, depending on which map the mission is using. Again, UI did not have this kind of incompatibility issue.
I assume this would also affect offline users. If you download an unmodded mission or campaign that used one of the DEFAULT maps that HSFX has altered, you wouldn't be able to load it in HSFX mode. With UI, this would have been no problem.
Does anyone know if UltraPack also edits the DEFAULT maps without renaming them?
Aviar
Re: HSFX.....First Impressions - akdavis - 08.12.2009
Aviar Wrote:I just installed HSFX (4.1) for the first time and it looks like the History Mod had edited some of the DEFAULT maps. For instance, some of the airfields have been drastically altered. Why did they do that? Why didn't they name them as new modded maps?
Now, any missions that were written for the DEFAULT map will not work. I'm not sure how many DEFAULT maps were modded, as I just started messing with HSFX. I tried a Quick mission with the Okinawa map and that's when I noticed the airfields had been changed. When I tried to load one of my Okinawa coop missions, I got some kind of 'string' error and it aborted.
UI never touched the DEFAULT maps. By HSFX editing the DEFAULT maps, any previous missions you have on those particular maps are probably no good now.
I see now why players using HSFX have been having problems joining some of my coop missions. It's map incompatibility....even though I was using 4.09m DEFAULT maps.
This problem never occured with UI. I could host an unmodded mission but players with a UI modded version could easily join my coop and enjoy their mods.
Well, I do understand that HSFX was made for SEOW online wars. However, it's obvious it actually adds to incompatibility issues in certain online applications.
For instance, for someone like me who hosts mostly 4.09m unmodded coop missions on HL, HSFX users will not be able to join, depending on which map the mission is using. Again, UI did not have this kind of incompatibility issue.
I assume this would also affect offline users. If you download an unmodded mission or campaign that used one of the DEFAULT maps that HSFX has altered, you wouldn't be able to load it in HSFX mode. With UI, this would have been no problem.
Does anyone know if UltraPack also edits the DEFAULT maps without renaming them?
Aviar
Pretty sure it is only the Okinawa map that is altered. Unfortunate, but the default map is total crap anyways.
- Guest - 08.12.2009
MOVED to correct section
- Csocso - 08.12.2009
Only the okinawa map is changed if im right
- George Formby - 08.12.2009
S~
That's a reason to hang on to my UI1.2 folder, so it does pay off having 7 different IL2 folders :lol: :lol:
- BadAim - 08.12.2009
Is this a problem with the DEFAULT maps?
- fabianfred - 08.12.2009
If it is only the okinawa map...then perhaps they took the Lal_Rone okinawa map (much better than the original) and named it as the default..
You can add the default map as a new map and it will override the one in their sfs files...
The Ultrpack is built upon the HSFX...the 1.8 is using the 4.0 for now but may change to the 4.1 soon
- Aviar - 08.12.2009
BadAim Wrote:Is this a problem with the DEFAULT maps?
Like I said, I don't know how many DEFAULT maps were modded. I've only had HSFX for a few hours so I don't know that much about it.
Aviar
- BadAim - 08.12.2009
Then maybe you might do a little research BEFORE you post. Or maybe you might want to bitch a little more about something that was created for a specific purpose that has nothing to do with your agenda.
- norm - 08.12.2009
i use uni, so is there a way to get the new ac individually?
- Thrud - 08.12.2009
i love the HSFX 4.1
the only thing that has boned me is the reskin of some of the default buildings. the work fine for ETO but not PTO.
My quonset huts in the pacific have brick now.
- MudMarine - 08.12.2009
Thrud Wrote:i love the HSFX 4.1
the only thing that has boned me is the reskin of some of the default buildings. the work fine for ETO but not PTO.
My quonset huts in the pacific have brick now.
When your sitting in the defense your taught to always be improving things... Sounds reasonable to be bricking things up...... :lol:
- Vpmedia - 09.12.2009
http://www.filefront.com/15093453/HSFX_4_1_fix.zip
this fixes the Okinawa actors.static so you'll get the old fields
+
fixes the metal hut texture for Thrud by reverting to the old one
just extract to your IL-2 game folder, you will get a new MODS folder
please test I'm only 95% sure that it will work
- Vpmedia - 09.12.2009
Thrud Wrote:i love the HSFX 4.1
the only thing that has boned me is the reskin of some of the default buildings. the work fine for ETO but not PTO.
My quonset huts in the pacific have brick now.
btw you can download the original building textures here and use them to revert to defaults:
(The link is inoperative)
btw sorry I wasnt really aware that this part of my wip work got included in the latest patch, I will do an update for the next version (I will probably turn the bricks into similar metal like on the sides, original work is by LAL Rone)
- Vpmedia - 09.12.2009
Csocso Wrote:Only the okinawa map is changed if im right
youre right the other actors.static files were not altered by me, that Okinawa map mod is by LAL Rone