FMB Glider issues, Any tips? - Printable Version
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FMB Glider issues, Any tips? - Dixiecapt - 08.01.2010
I'm working on one of the last mission for my OSS Campaign, which includes Operation Husky!
I wanted to put the british glider attack on syracuse into the mission, but I can't seem to get Gliders to work.
I Have Used Them Before. I am using HSFK 4.1,
I set the C47s first waypoint, set the altitude, set the cargo to empty, Then I set teh C-47s 2nd WP as a ground attack. I then set a G11 glider right behind the C47, set it to altitude, and used the select option to set the gliders 1st WP to the c47s 1st WP.
When i load they aren't attached.
ANy help welcomed, I wanted this mission to be pretty damn immersive. Esspecially since we have moving and shooting infantry now!
- Dixiecapt - 08.01.2010
oh god, sorry for the typos, I'm in a rush!
- Redwulf__32 - 08.01.2010
Hi Dixiecapt,
Played around with the gliders some time ago and I agree, they are pretty hard to get working right.
I think you have to use more than two waypoints - reason is the glider gets released at the waypoint BEFORE the ground attack waypoint of the tow plane - confused now? I was
hock: The glider needs a separate ground attack waypoint as it's final one.
Put up an old test mission on my server for you to download and have look at.
http://redwulf.adelby.dk/missions/Glider_Test.zip
- Redwulf__32 - 12.01.2010
Did you get it to work Dixiecapt?