Tracers & LoD; 3D modelers input needed - Printable Version
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Tracers & LoD; 3D modelers input needed - Eexhaton - 18.02.2010
~S!~ All,
Since the release of IL2 I (and probably many others) have been annoyed with the horrible thin single-colored lines the tracers become when you view them from a great distance.
Now I was thinking that this could be in the LoD of the tracers, and thus by either removing or changing the far-distance-LoD of the tracers, the horrible lines at distance will be a thing of the past.
My questions are as follows;
1: Do the tracer models really have LoD's?
2: Are they editable and is this a lot of work?
3: Will this be a/the solution to the problem?
Please feel free to think along.
Edit: 1x edited for clarity.
Re: Tracers & LoD; 3D modelers input needed -
stuka_40 - 18.02.2010
Hi!
1. As i checked no LOD's.
2. yes,I think so because they are only a simple 3d msh files.
3. To get rid of the problem (colors) you have to edit the each weapons class file, because as i understood
the distance color of tracers are defined as hexadecimal numbers in each weapons class file! i am not sure
if it is against rules or not!
Re: Tracers & LoD; 3D modelers input needed - Eexhaton - 19.02.2010
stuka_40 Wrote:Hi!
1. As i checked no LOD's.
2. yes,I think so because they are only a simple 3d msh files.
3. To get rid of the problem (colors) you have to edit the each weapons class file, because as i understood
the distance color of tracers are defined as hexadecimal numbers in each weapons class file! i am not sure
if it is against rules or not!
Good that you mention classfiles, I will stay far away from those! (As far as remotely possible)
Just to avoid any weird situations etc.