All-Aircraft-Simulations
is hsfx 4.11 really need - Printable Version

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+--- Thread: is hsfx 4.11 really need (/showthread.php?tid=68922)



is hsfx 4.11 really need - rzwan2007 - 28.02.2010

i was thinking to install hsfx 4.11.

will hsfx 4.2 or what ever next hsfx version will require 4.11 install ?

and what is "damage model" ?


- spitfire13 - 28.02.2010

not sure about the first two but the damage model shows how the object gets dameged so if they fixed the shis damage model it wont take 15 nukes "yes i counted " to sink


- KG64_Cnopicilin - 28.02.2010

The damage model is a model of the damaged object. If you drop a bomb near a car and the car explodes the game will show you the damage model of the car after the blast instead of the original model.


- Murph - 28.02.2010

I think you may be mistaken there. "Damage Model" refers to how damage to a plane or other object is handled by the game. Damage modeling of aircraft is very important because it determines how much abuse a particular plane can take, how tough or how delicate it is. In short, how many hits of what caliber or type it takes to bring down an aircraft, or how many bombs to sink a ship or destroy a target. Very important for online play especially, since the side flying a plane with less ability to absorb damage will be at a disadvantage.
This is why changing damage modeling of planes is very controversial. You would'nt want to join a server to find that the modeling for your particular plane has been changed by the host such that a single hit knocks you down every time. Or that no matter how many rounds you put into your opponent's plane it remains undamaged.
Changing the damage modeling for things other than panes is less controversial; many players contend that ships should not be so hard to sink, or that bridges and trains should be so easy to destroy, so there have been mods to change these.


- KG64_Cnopicilin - 28.02.2010

Oh yes, tired guy on his comp at night=lots of misunderstandings...