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Did you prefer pilot with correct cockpit or ejected shape? - Printable Version

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+--- Thread: Did you prefer pilot with correct cockpit or ejected shape? (/showthread.php?tid=69209)



Did you prefer pilot with correct cockpit or ejected shape? - walter_solito - 16.03.2010

Hi mates!

This is mainly for lower body mesh!

I'm trying to skin some historical pilot skin but due the distortion of the game shape I belive impossible to map correctly all the low body details , for example the legs centerline in the ejected view is positioned at the lateral in the cockpit position so the details from in to out move at the inner legs side!

So for better suite the most common will when I'll share my work what did you like more?

Better in cockpit view (that is see in very little space) or better ejected view (that influence the chute-running view)???

Personally I prefere the second but someone can say that he rarely are downed.......


- European Snake - 16.03.2010

I'd prefer not to eject so I don't have to see the outside view, lol


- walter_solito - 17.03.2010

I have done at 90% a reference lines for the pilot skin , the distortion into this skin are really huge and some area are shared between different skin area (ex. the lateral area of the oxigen mask can't be correctly realized with human skin and clasp because the same area is used by the front vertical square of the flight helmets).

At the moment I'll finish correctly the refernce skin and after I'll reorganize the various level to realize a correct series of historical flight suite.

About them my source are for the most part of GERMAN - JAPANESE and BRITISH so those 'll be the first.

cheers

walter