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"_CANNONDump01 Not found" Map Loading Issue - Printable Version

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+--- Thread: "_CANNONDump01 Not found" Map Loading Issue (/showthread.php?tid=70059)



"_CANNONDump01 Not found" Map Loading Issue - HH_Cipher - 16.05.2010

As above gents.

Loading into a friends Co-op, and the map is the standard 4.07m / 4.08m Norway map. And I get the error _CANNONDump01 Not Found.

I have:

Reinstalled the map sfs files for the 4.08m & 4.09m patches and these seem to have failed to work.

Any one with any clues please comply!

[Image: grab0000.jpg]


- RDDR - 16.05.2010

Talk about ironic.
I was just about to post and ask the DCG whizz here what my problem might be.
I have been using DCG for almost 8 years and after a rebuild of UP2.0 I installed DCG the way it should be and this is whats happening.
No matter what I have tried,DCG has been rendered useless.This is a shame as I reallly enjoy using it a lot.
I have used DCG successfully before with 2.0 but for some reason it's just not working for me.Hoping this is a minor problem which I'll be able to fix.
Hoping like yourself for some good advice here. By the way,when i disable UP2.0 with a clean 409 in JSGME DCG does work,however that no good to me
By the way cypher,I have also had your message as well while trying to fix it.
Cheers,RDDR

[Image: 1605201014-01-10-1.jpg]


- Karaya - 16.05.2010

That is not map related, it is related to one of the aircraft in the mission. Basically what the message means is that it is unable to find a weapon position on the 3D model of a certain aircraft.


- RDDR - 16.05.2010

Hi Karaya,
Not sure who you were talking to. Most likely Cypher as this is his thread.
If you were me, and were running UP2.0 along with Antos Bf109 Ultimate pack v.2 where do you think I should start looking? Folders in Skins,or for perhaps duplicates
in the STD folder? Would duplicate entries cause a problem like this in DCG?
Thanks in Advance,
Cheers,RDDR


- Karaya - 16.05.2010

The same applies to both of you, not really sure where to look as it is both connected to the JAVA files as well as the 3D files of the mysterious aircraft that causes the issue.

Would be best for the two of you to figure out what aircraft you are/were using in the mission(s) that were giving you that problem and check through each of them...


- RDDR - 16.05.2010

Thanks for your suggestion
RDDR


- Paulo Hirth - 16.05.2010

Is a "fun" problem, sometimes happen sometimes work fine in the same quick mission file, i believe this start after install New sounds "Fly By" mod, are you using that mod?

Here my logfile:

com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[12:46:55] at com.maddox.il2.game.Main.exec(Main.java:436)
[12:46:55] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:46:55] null
[12:46:55] java.lang.NullPointerException
[12:46:55] at com.maddox.il2.objects.Statics._msgDreamGlobal(Statics.java:1014)
[12:46:55] at com.maddox.il2.objects.Statics._load(Statics.java:229)
[12:46:55] at com.maddox.il2.objects.Statics.load(Statics.java:94)
[12:46:55] at com.maddox.il2.game.Mission.loadMain(Mission.java:451)
[12:46:55] at com.maddox.il2.game.Mission._load(Mission.java:272)
[12:46:55] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[12:46:55] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[12:46:55] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[12:46:55] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[12:46:55] at com.maddox.il2.game.Main.exec(Main.java:436)
[12:46:55] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:46:55] cloudtop: 1000.0
[12:46:55] cloudtype: 0.0
[12:46:55] Thanks for using ZloyPetrushkO's semi-realAtmosphere2 mod v4!
[12:46:56] sFMDir = gui/game/buttons
[12:46:56] s1 = flightmodels/jumo213.emd
[12:46:56] s = FlightModels/Jumo213.emd
[12:46:56] m_lastFMFile = gui/game/buttons
[12:46:59] Hook: _CANNONDump01 not found
[12:46:59] com.maddox.il2.engine.ActorException: Hook: _CANNONDump01 not found
[12:46:59] at com.maddox.il2.engine.HookNamed.(HookNamed.java:117)
[12:46:59] at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
[12:46:59] at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:442)
[12:46:59] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2784)
[12:46:59] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2769)
[12:46:59] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2388)
[12:46:59] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[12:46:59] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[12:46:59] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[12:46:59] at com.maddox.il2.game.Mission._load(Mission.java:278)
[12:46:59] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[12:46:59] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[12:46:59] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[12:46:59] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[12:46:59] at com.maddox.il2.game.Main.exec(Main.java:436)
[12:46:59] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:46:59] Hook: _CANNONDump01 not found
[12:46:59] com.maddox.il2.engine.ActorException: Hook: _CANNONDump01 not found
[12:46:59] at com.maddox.il2.engine.HookNamed.(HookNamed.java:117)
[12:46:59] at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
[12:46:59] at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:442)
[12:46:59] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2784)
[12:46:59] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2769)
[12:46:59] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2388)
[12:46:59] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[12:46:59] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[12:46:59] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[12:46:59] at com.maddox.il2.game.Mission._load(Mission.java:278)
[12:46:59] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[12:46:59] at com.maddox.il2


- Axial - 16.05.2010

I had that problem once while trying to fly or fight Tempests. Restarting the game seemed to fix it.

I am using UltraPack 2.01 with Tiger's flyby sounds if that helps at all. Only started getting the problem after installing Tiger's sound mod, then removing all but the flyby sounds.


- db605-A/S - 16.05.2010

I have this problem too!

If it shows up I just reboot the game. It goes away. I know its not a FIX but....

In fact I have not seen it in awhile. I also noted that its bf 109 related, but I can't be sure.

Good luck!


- Paulo Hirth - 16.05.2010

Here:

Tiger_33
Modder
member

Offline
Posts: 8

Re: Tiger 33's new Ultimate Sound mod



- db605-A/S - 17.05.2010

Cool!

Thanx!


- Paulo Hirth - 17.05.2010

Dont delete that files, i did and when i press the gun botton the game freeze....

Now i need reinstall the fly by view sound...


- OberstDanjeje - 17.05.2010

I did some month ago and never had any problem


- Bundook - 17.05.2010

Hi HH_Cypher and RDDR

I had the same problem and I think that Karaya is correct with his analysis. I managed to sort it with the help of BFS_Bulau by looking in the mission file that had the problem using FMB and changing the aircraft that caused the error (B25J-1NA Liberator, 1944) for a different aircraft (B25J-22NA, 1944). I was then able to complete that particular mission and career.

The post is called 'Help! loading error' and was listed on Wed 28 April 3.52 PM if you want to search for it.

Good luck

B

P.S. I've seen a nuber of these posts with MGunDump01/CanonDump01 perhaps this could be flggged somehow. (is this what a sticky is?)