All-Aircraft-Simulations
New Map - Cape Gloucester - Printable Version

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+---- Thread: New Map - Cape Gloucester (/showthread.php?tid=71669)

Pages: 1 2


New Map - Cape Gloucester - agracier - 20.09.2010

It's time for a new map. Here is a link for a map of the Cape Gloucester area in New Britain. Those of you who have seen 'the Pacific' will know a bit more about the area.

As maps go, this is a companion map to New Georgia. It has the same look and feel with similar styled FMB maps. It does however use different textures, which should hopefully give it a different look. It's also fortunate that this map happened to be finished around the time the new Tainan-Kosho pack came out.

The map is, as is typical for PTO maps, rather sparsely populated. Aside from Gloucester itself, there are mainly native villages of varying sizes along with a few small harbors. My favorite area is around Lae, the airbase and town in the lower left hand corner of the map.

There are no load.ini generated trees in this map. I tried to have the textures themselves try to give an impression of dense foliage. It may work to your taste or not, but until we have some rel looking tree textures that look like tropical foliage or palm trees, I find that tree textures look too European for use on PTO maps ...

[Image: CapeGloucesterFMBsmall-1.jpg]

Download Link:
http://www.mediafire.com/?3jkblgwwdeerr5m


Re: New Map - Cape Gloucester - kapteeni - 20.09.2010

Big Grin Big Grin Big Grin
kap


Re: New Map - Cape Gloucester - ColaBen - 20.09.2010

Hi'
Interesting area :mrgreen:
ColaBen


Re: New Map - Cape Gloucester - katdog5 - 20.09.2010

wo! sweeeet


Re: New Map - Cape Gloucester - CzechTexan - 20.09.2010

I agree with you about the trees. Surely there's some way to change the look of IL2 trees to make them look more like palm trees. For now I'll be satisfied with your forest textures with no trees. They always look good anyway.
Welcome back home ag!


Re: New Map - Cape Gloucester - Odinone - 20.09.2010

Hi and
Thanks Agracier! Lovely Map.
Here som flight images during a A6M3-a Zeke flight.
Must say there is a magical sight when you fly this map.
Mighty mountain ridges in far distans make you forget this is a
combat flight sim and not a Sunday mountain flight adventure..
Just fantastik Thanks again. Big Grin

http://www.mediafire.com/?i3ich7mmtx21yay
http://www.mediafire.com/?0t121rrh10n27lv
http://www.mediafire.com/?4q7sd937e9xg5y2
http://www.mediafire.com/?t7i3uiz79lyu8qq
http://www.mediafire.com/?chkw6bpedved7zl
http://www.mediafire.com/?qawcdgkb9osqs5w

Regards


Re: New Map - Cape Gloucester - Mapczar - 23.09.2010

Nice looking map but Rabaul is not on it. Rhetorical thought -- why would you make a map of New Britain, New Ireland and leave off the most important area?

Is anyone making a map of NG, NB, NI with Rabaul or the Solomons that extends to include Rabaul?

Rabaul was the target of countless bomber raids and we do not have any map that covers it. Yes, Rabaul was by passed by the ground pounders but this is a flight sim and there were thousands of sorties on Rabaul 1942-1945.


Re: New Map - Cape Gloucester - Apollo_13 - 23.09.2010

You could always make the map you want yourself,and then share it with everyone Smile

Mapczar Wrote:Nice looking map but Rabaul is not on it. Rhetorical thought -- why would you make a map of New Britain, New Ireland and leave off the most important area?

Is anyone making a map of NG, NB, NI with Rabaul or the Solomons that extends to include Rabaul?

Rabaul was the target of countless bomber raids and we do not have any map that covers it. Yes, Rabaul was by passed by the ground pounders but this is a flight sim and there were thousands of sorties on Rabaul 1942-1945.



Re: New Map - Cape Gloucester - agracier - 24.09.2010

Mapczar Wrote:Nice looking map but Rabaul is not on it. Rhetorical thought -- why would you make a map of New Britain, New Ireland and leave off the most important area?
Is anyone making a map of NG, NB, NI with Rabaul or the Solomons that extends to include Rabaul?
Rabaul was the target of countless bomber raids and we do not have any map that covers it. Yes, Rabaul was by passed by the ground pounders but this is a flight sim and there were thousands of sorties on Rabaul 1942-1945.

There already is a map of Rabaul on the latest Tainan-Kosho mod pack ... if you don't want the whole pack with aircraft mods, here is a cut-out:

http://www.sas1946.com/main/index.php/topic,8901.0.html

As for choosing which areas to make a map of. It's mostly an irrational and personal choice I suppose, but in this case it was mainly brought on by watching 'the Pacific'. Just thought it would be an interesting area to make a map of.


Re: New Map - Cape Gloucester - ColaBen - 24.09.2010

Agracier !
I cannot get the Cape Gloucester Map to show. I get a error message about Global something. Do you have any suggestion ?? Cry
ColaBen


Re: New Map - Cape Gloucester - agracier - 24.09.2010

ColaBen Wrote:Agracier !
I cannot get the Cape Gloucester Map to show. I get a error message about Global something. Do you have any suggestion ?? Cry
ColaBen


When the map won't load, please hit + at the same time. This will give you the error console wherein more explanation about the loading fault will be given. Somewhere near the bottom of your screen there will be a line with something like:

ERROR MESSAGE ....xxxxxxxxx

That is the pertinent line usually. If you can't correct it with this info, please post the line here ...

Possibly I would guess this has something to do with a texture loading error ... but I need more info ...


Re: New Map - Cape Gloucester - ColaBen - 25.09.2010

Thank you Agracier will try that Big Grin
ColaBen


Re: New Map - Cape Gloucester - Mapczar - 26.09.2010

agracier Wrote:
Mapczar Wrote:Nice looking map but Rabaul is not on it. Rhetorical thought -- why would you make a map of New Britain, New Ireland and leave off the most important area?
Is anyone making a map of NG, NB, NI with Rabaul or the Solomons that extends to include Rabaul?
Rabaul was the target of countless bomber raids and we do not have any map that covers it. Yes, Rabaul was by passed by the ground pounders but this is a flight sim and there were thousands of sorties on Rabaul 1942-1945.

There already is a map of Rabaul on the latest Tainan-Kosho mod pack ... if you don't want the whole pack with aircraft mods, here is a cut-out:

http://www.sas1946.com/main/index.php/topic,8901.0.html

As for choosing which areas to make a map of. It's mostly an irrational and personal choice I suppose, but in this case it was mainly brought on by watching 'the Pacific'. Just thought it would be an interesting area to make a map of.

Your maps are "top shelf" Agracier. I would never say they were irrational. I was just curious why a much needed map had not been produced up to this point but I suspect I think like a navy/bomber pilot and there aren't too many of us out there.

@@@New question. Is there a way to merge this Rabaul map with the Solomons? I think I saw you address the subject of merging two land area maps with water boundaries somewhere; maybe over at SAS.


Re: New Map - Cape Gloucester - agracier - 26.09.2010

Mapczar Wrote:I was just curious why a much needed map had not been produced up to this point but I suspect I think like a navy/bomber pilot and there aren't too many of us out there.@@@New question. Is there a way to merge this Rabaul map with the Solomons? I think I saw you address the subject of merging two land area maps with water boundaries somewhere; maybe over at SAS.

Well, sometimes I don't know why I choose a particular area either. Except for the SCW, I'm not usually very conversant with detailed events that happened on most map areas. At least not after the Great War at any rate ...

On merging maps, I think it is often simpler and quicker to make a new map from scratch ... especially if the two maps in question were made by different members or teams. You'd need the original layered files to do a good job, also the color and gray bmp's taken from the original DEMS and both maps would have to be to the same scale as well to overlap. Now if it were 2 islands bordered by water all around, then merging the maps might not be that hard. But the number of textures used would have to agree more or less and the texturing mapping per load.ini slot would have to match as well ...

I think it would be better to just make a new map of the area you're looking for.


Re: New Map - Cape Gloucester - ColaBen - 27.09.2010

Hi' Agrazier
I came across this error log, does it make sense to you ??

An unexpected exception has been detected in native code outside the VM.
Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x4678bc1a
Function name=Java_com_maddox_il2_engine_CfgFlagsEngine_Set
Library=G:\Programmer\UbiSoft\il2_corep4.dll

Current Java thread:
at com.maddox.il2.engine.Landscape.estimateNoWater(Native Method)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:221)
at com.maddox.il2.builder.PlMapLoad$1.doAction(PlMapLoad.java:352)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:436)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Dynamic libraries:
0x00400000 - 0x0049A000 G:\Programmer\UbiSoft\il2fb.exe
0x7C900000 - 0x7C9B1000 C:\WINDOWS\system32\ntdll.dll
0x7C800000 - 0x7C8FA000 C:\WINDOWS\system32\kernel32.dll
0x7E360000 - 0x7E3F1000 C:\WINDOWS\system32\USER32.dll
0x77F10000 - 0x77F59000 C:\WINDOWS\system32\GDI32.dll
0x77DC0000 - 0x77E6B000 C:\WINDOWS\system32\ADVAPI32.dll
0x77E70000 - 0x77F02000 C:\WINDOWS\system32\RPCRT4.dll
0x77FE0000 - 0x77FF1000 C:\WINDOWS\system32\Secur32.dll
0x76B30000 - 0x76B5E000 C:\WINDOWS\system32\WINMM.dll
0x76370000 - 0x7638D000 C:\WINDOWS\system32\IMM32.dll
0x72250000 - 0x7227B000 C:\WINDOWS\system32\DINPUT.dll
0x77C00000 - 0x77C58000 C:\WINDOWS\system32\msvcrt.dll
0x6D420000 - 0x6D4EF000 G:\Programmer\UbiSoft\bin\hotspot\jvm.dll
0x6D220000 - 0x6D227000 G:\Programmer\UbiSoft\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000 G:\Programmer\UbiSoft\bin\verify.dll
0x6D250000 - 0x6D266000 G:\Programmer\UbiSoft\bin\java.dll
0x6D3C0000 - 0x6D3CD000 G:\Programmer\UbiSoft\bin\zip.dll
0x45B90000 - 0x45BD2000 G:\Programmer\UbiSoft\wrapper.dll
0x77110000 - 0x7719B000 C:\WINDOWS\system32\OLEAUT32.DLL
0x774D0000 - 0x7760D000 C:\WINDOWS\system32\ole32.dll
0x466F0000 - 0x466FA000 G:\Programmer\UbiSoft\pathfind.dll
0x46700000 - 0x495DA000 G:\Programmer\UbiSoft\il2_corep4.dll
0x7C340000 - 0x7C396000 G:\Programmer\UbiSoft\MSVCR71.dll
0x495E0000 - 0x49603000 G:\Programmer\UbiSoft\jgl.dll
0x4A130000 - 0x4A16A000 G:\Programmer\UbiSoft\il2_usgs2.dll
0x71A80000 - 0x71A97000 C:\WINDOWS\system32\WS2_32.dll
0x71A70000 - 0x71A78000 C:\WINDOWS\system32\WS2HELP.dll
0x4A990000 - 0x4AA01000 G:\Programmer\UbiSoft\mg_snd_sse.dll
0x4BA10000 - 0x4BA49000 C:\WINDOWS\system32\dinput8.dll
0x68E60000 - 0x68E69000 C:\WINDOWS\system32\HID.DLL
0x77910000 - 0x77A05000 C:\WINDOWS\system32\SETUPAPI.DLL
0x76C20000 - 0x76C4E000 C:\WINDOWS\system32\WINTRUST.dll
0x77A70000 - 0x77B06000 C:\WINDOWS\system32\CRYPT32.dll
0x77B10000 - 0x77B22000 C:\WINDOWS\system32\MSASN1.dll
0x76C80000 - 0x76CA8000 C:\WINDOWS\system32\IMAGEHLP.dll
0x77680000 - 0x776A1000 C:\WINDOWS\system32\NTMARTA.DLL
0x71BC0000 - 0x71BD3000 C:\WINDOWS\system32\SAMLIB.dll
0x76F50000 - 0x76F7D000 C:\WINDOWS\system32\WLDAP32.dll
0x6D340000 - 0x6D348000 G:\Programmer\UbiSoft\bin\net.dll
0x71AA0000 - 0x71AAA000 C:\WINDOWS\system32\WSOCK32.dll
0x71A20000 - 0x71A60000 C:\WINDOWS\System32\mswsock.dll
0x76F10000 - 0x76F37000 C:\WINDOWS\system32\DNSAPI.dll
0x76D50000 - 0x76D69000 C:\WINDOWS\system32\iphlpapi.dll
0x76FA0000 - 0x76FA8000 C:\WINDOWS\System32\winrnr.dll
0x5F210000 - 0x5F2DC000 C:\WINDOWS\system32\Opengl32.dll
0x61AE0000 - 0x61B01000 C:\WINDOWS\system32\GLU32.dll
0x73710000 - 0x7375B000 C:\WINDOWS\system32\DDRAW.dll
0x73B70000 - 0x73B76000 C:\WINDOWS\system32\DCIMAN32.dll
0x746E0000 - 0x7472C000 C:\WINDOWS\system32\MSCTF.dll
0x75190000 - 0x751BE000 C:\WINDOWS\system32\msctfime.ime
0x69500000 - 0x69A76000 C:\WINDOWS\system32\nvoglnt.dll
0x73EC0000 - 0x73F1C000 C:\WINDOWS\system32\dsound.dll
0x77BF0000 - 0x77BF8000 C:\WINDOWS\system32\VERSION.dll
0x72CD0000 - 0x72CD9000 C:\WINDOWS\system32\wdmaud.drv
0x72CC0000 - 0x72CC8000 C:\WINDOWS\system32\msacm32.drv
0x77BD0000 - 0x77BE5000 C:\WINDOWS\system32\MSACM32.dll
0x77BC0000 - 0x77BC7000 C:\WINDOWS\system32\midimap.dll
0x73E90000 - 0x73E94000 C:\WINDOWS\system32\KsUser.dll
0x5D470000 - 0x5D511000 C:\WINDOWS\system32\DBGHELP.dll
0x76BE0000 - 0x76BEB000 C:\WINDOWS\system32\PSAPI.DLL

Local Time = Sat Sep 25 17:22:10 2010
Elapsed Time = 579
#
# The exception above was detected in native code outside the VM
#
# Java VM: Java HotSpot™ Client VM (1.3.1-b24 compiled mode)
#
Cheers
ColaBen