All-Aircraft-Simulations
Gunfire lighting glitch - Printable Version

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+--- Thread: Gunfire lighting glitch (/showthread.php?tid=71957)



Gunfire lighting glitch - Sean2323 - 17.10.2010

Okay, first off, I'd like to say I haven't had a tachnical issue in 3-4 months now thanks to the people from this site Smile now on to my problem... when ever I fire my cannons or machine guns on pretty much any airplane, the plane turns a bright shade of blue, and when I stop firing it goes back to normal. can anyone help me with this, the only thing I think might have caused it was switching to openGL from DirectX10.


Re: Gunfire lighting glitch - Planemad - 17.10.2010

Well if that's the problem switch it back :roll:

No offence

Planemad


Re: Gunfire lighting glitch - KG64_Cnopicilin - 18.10.2010

Yeah, I have the same problem, with nav lights too.

I use OpenGL and have an ATI card which seems to be the problem.


Re: Gunfire lighting glitch - Sean2323 - 24.10.2010

Planemad Wrote:Well if that's the problem switch it back :roll:

No offence

Planemad


I could do that, and i did, but it looks better with openGL (the graphics) plus at longer ranges, sometimes an airplane's fuesalage will disapere, this mostly happens on the silverplate B-29 and a couple of the KI-43s.