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Time overflow (xxx): tickLen xxx - Printable Version

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Time overflow (xxx): tickLen xxx - Tex-Twil - 18.01.2012

Hello,

I'm working on a mod and there is point where I need a list of all "actor" object present in the current map. When I execute the code which lists those, the game freezes and I get this meesage in the console:

Quote:...
Time overflow (xxx): tickLen xxx
Time overflow (xxx): tickLen xxx
...

There are 140 objects in my mission. When there are less than that it works fine.

Do you know what that means so that I can identify the cause ? I have no problem

thanks