My mod wishlist
#16

whiskey1111 Wrote:I hope this is right place to my sentence. If not - sorry Smile

AI pilots can look all around (360 degrees vertical and spherical) and human pilot can't surprise them in attack. For example when I'm closing to AI pilot from down to his position, AI can see me what is impossible.

Is there any way to fix it ?

I'm not interested in changes of FM/DM/AI because only the developers got enough knowledge to see through the different connections of the overlapping functions etc, hacking around you can ruin things and not even notice it. Plus once people start to messing around with AI and theres no stop anymore.
But good luck. Smile
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#17

someone i know is working on a tga opener. We can expect all the tgas to be openable in the next week 8) or longer
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#18

I will be releasing a version of the Hud Log text that removes the most common messages (or reduces them to single letters) later this week. I am leaving in some of the more unusual text messages.
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#19

When AI aircrafts from my squad are engaging a target they doesn't inform me about this because there are no command for that action.
Is there a chance to make some radio command for this ? Big Grin
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#20

ROSOBORONEXPORTCORP Wrote:I will be releasing a version of the Hud Log text that removes the most common messages (or reduces them to single letters) later this week. I am leaving in some of the more unusual text messages.

Nice one. I've done something similar to that. Got rid of the Canopy open/shut and other messages of the blindingly obvious. Changed all the ground pounding messages to a simple Target Destroyed. Removed the Enemy Aircraft Destroyed message altogether and reduced the Wep Boost messages to a single underscore line. Quite liberating to be rid of all that junk.
If you can figure out how to reduce the font size of the text I'll give you a cookie Tongue
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